36 lines
1.3 KiB
C#
36 lines
1.3 KiB
C#
namespace Content.Server.SurveillanceCamera;
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[RegisterComponent]
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[Access(typeof(SurveillanceCameraMonitorSystem))]
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public sealed class SurveillanceCameraMonitorComponent : Component
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{
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// Currently active camera viewed by this monitor.
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public EntityUid? ActiveCamera { get; set; }
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public string ActiveCameraAddress { get; set; } = string.Empty;
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// Last time this monitor was sent a heartbeat.
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public float LastHeartbeat { get; set; }
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// Last time this monitor sent a heartbeat.
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public float LastHeartbeatSent { get; set; }
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// Next camera this monitor is trying to connect to.
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// If the monitor has connected to the camera, this
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// should be set to null.
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public string? NextCameraAddress { get; set; }
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[ViewVariables]
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// Set of viewers currently looking at this monitor.
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public HashSet<EntityUid> Viewers { get; } = new();
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// Current active subnet.
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public string ActiveSubnet { get; set; } = default!;
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// Known cameras in this subnet by address with name values.
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// This is cleared when the subnet is changed.
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public Dictionary<string, string> KnownCameras { get; } = new();
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[ViewVariables]
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// The subnets known by this camera monitor.
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public Dictionary<string, string> KnownSubnets { get; } = new();
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}
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