Files
tbd-station-14/Content.Server/Salvage/SalvageMobRestrictionsSystem.cs
2022-05-13 12:01:30 -07:00

81 lines
2.6 KiB
C#

using Content.Shared.CCVar;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Damage;
using Content.Shared.Damage;
using Content.Server.Body.Components;
using Robust.Server.Maps;
using Robust.Shared.Configuration;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Content.Server.Salvage;
public sealed class SalvageMobRestrictionsSystem : EntitySystem
{
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SalvageMobRestrictionsComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<SalvageMobRestrictionsComponent, ComponentRemove>(OnRemove);
SubscribeLocalEvent<SalvageMobRestrictionsGridComponent, ComponentRemove>(OnRemoveGrid);
}
private void OnInit(EntityUid uid, SalvageMobRestrictionsComponent component, ComponentInit args)
{
var gridUid = Transform(uid).ParentUid;
if (!EntityManager.EntityExists(gridUid))
{
// Give up, we were spawned improperly
return;
}
// When this code runs, the salvage magnet hasn't actually gotten ahold of the entity yet.
// So it therefore isn't in a position to do this.
if (!TryComp(gridUid, out SalvageMobRestrictionsGridComponent? rg))
{
rg = AddComp<SalvageMobRestrictionsGridComponent>(gridUid);
}
rg!.MobsToKill.Add(uid);
component.LinkedGridEntity = gridUid;
}
private void OnRemove(EntityUid uid, SalvageMobRestrictionsComponent component, ComponentRemove args)
{
if (TryComp(component.LinkedGridEntity, out SalvageMobRestrictionsGridComponent? rg))
{
rg.MobsToKill.Remove(uid);
}
}
private void OnRemoveGrid(EntityUid uid, SalvageMobRestrictionsGridComponent component, ComponentRemove args)
{
foreach (EntityUid target in component.MobsToKill)
{
if (TryComp(target, out BodyComponent? body))
{
// Just because.
body.Gib();
}
else if (TryComp(target, out DamageableComponent? dc))
{
_damageableSystem.SetAllDamage(dc, 200);
}
}
}
}