24 lines
727 B
C#
24 lines
727 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.ViewVariables;
|
|
using System;
|
|
|
|
namespace Content.Server.Salvage;
|
|
|
|
/// <summary>
|
|
/// This component is attached to grids when a salvage mob is
|
|
/// spawned on them.
|
|
/// This attachment is done by SalvageMobRestrictionsSystem.
|
|
/// *Simply put, when this component is removed, the mobs die.*
|
|
/// *This applies even if the mobs are off-grid at the time.*
|
|
/// </summary>
|
|
[RegisterComponent]
|
|
public sealed class SalvageMobRestrictionsGridComponent : Component
|
|
{
|
|
[ViewVariables(VVAccess.ReadOnly)]
|
|
[DataField("mobsToKill")]
|
|
public List<EntityUid> MobsToKill = new();
|
|
}
|
|
|