Files
tbd-station-14/Content.Server/Radio/EntitySystems/RadioSystem.cs
2022-04-08 14:17:25 -07:00

45 lines
1.4 KiB
C#

using System.Linq;
using Content.Shared.Examine;
using Content.Server.Radio.Components;
using JetBrains.Annotations;
namespace Content.Server.Radio.EntitySystems
{
[UsedImplicitly]
public sealed class RadioSystem : EntitySystem
{
private readonly List<string> _messages = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HandheldRadioComponent, ExaminedEvent>(OnExamine);
}
private void OnExamine(EntityUid uid, HandheldRadioComponent component, ExaminedEvent args)
{
if (!args.IsInDetailsRange)
return;
args.PushMarkup(Loc.GetString("handheld-radio-component-on-examine",("frequency", component.BroadcastFrequency)));
}
public void SpreadMessage(IRadio source, EntityUid speaker, string message, int channel)
{
if (_messages.Contains(message)) return;
_messages.Add(message);
foreach (var radio in EntityManager.EntityQuery<IRadio>(true))
{
if (radio.Channels.Contains(channel))
{
//TODO: once voice identity gets added, pass into receiver via source.GetSpeakerVoice()
radio.Receive(message, channel, speaker);
}
}
_messages.Remove(message);
}
}
}