58 lines
2.4 KiB
C#
58 lines
2.4 KiB
C#
using Content.Shared.Interaction.Events;
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using Content.Shared.Examine;
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using Content.Server.Coordinates.Helpers;
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using Robust.Shared.Timing;
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namespace Content.Server.Holosign
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{
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public sealed class HolosignSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<HolosignProjectorComponent, UseInHandEvent>(OnUse);
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SubscribeLocalEvent<HolosignProjectorComponent, ExaminedEvent>(OnExamine);
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}
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private int GetCharges(HolosignProjectorComponent component)
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{
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return component.CurrentCharges + (int) ((_timing.CurTime - component.LastUsed).TotalSeconds / component.RechargeTime.TotalSeconds);
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}
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private void OnExamine(EntityUid uid, HolosignProjectorComponent component, ExaminedEvent args)
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{
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// TODO: This should probably be using an itemstatus
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// TODO: I'm too lazy to do this rn but it's literally copy-paste from emag.
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var timeRemaining = (component.LastUsed + component.RechargeTime * (component.MaxCharges - component.CurrentCharges) - _timing.CurTime).TotalSeconds % component.RechargeTime.TotalSeconds;
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var charges = GetCharges(component);
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args.PushMarkup(Loc.GetString("emag-charges-remaining", ("charges", charges)));
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if (charges == component.MaxCharges)
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{
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args.PushMarkup(Loc.GetString("emag-max-charges"));
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return;
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}
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args.PushMarkup(Loc.GetString("emag-recharging", ("seconds", Math.Round(timeRemaining))));
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}
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private void OnUse(EntityUid uid, HolosignProjectorComponent component, UseInHandEvent args)
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{
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if (component.CurrentCharges == 0 || args.Handled)
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return;
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// TODO: Too tired to deal
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var holo = EntityManager.SpawnEntity(component.SignProto, Transform(args.User).Coordinates.SnapToGrid(EntityManager));
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Transform(holo).Anchored = true;
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// Don't reset last use time if it's already accumulating.
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if (component.CurrentCharges == component.MaxCharges)
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component.LastUsed = _timing.CurTime;
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component.CurrentCharges--;
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args.Handled = true;
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}
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}
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}
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