Files
tbd-station-14/Content.Server/Atmos/Components/FlammableComponent.cs
Vera Aguilera Puerto 1ff687f482 FlammableComponent has an empty Damage field by default.
Prevents NRE exceptions when admemes are involved, etc?
2022-03-04 17:00:35 +01:00

33 lines
967 B
C#

using Content.Shared.Damage;
namespace Content.Server.Atmos.Components
{
[RegisterComponent]
public sealed class FlammableComponent : Component
{
[ViewVariables]
public bool Resisting = false;
[ViewVariables]
public readonly List<EntityUid> Collided = new();
[ViewVariables(VVAccess.ReadWrite)]
public bool OnFire { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float FireStacks { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
[DataField("fireSpread")]
public bool FireSpread { get; private set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("canResistFire")]
public bool CanResistFire { get; private set; } = false;
[DataField("damage", required: true)]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier Damage = new(); // Empty by default, we don't want any funny NREs.
}
}