Files
tbd-station-14/Content.Server/Administration/Logs/Converters/EntityUidConverter.cs
2022-06-04 17:17:48 +10:00

35 lines
1.0 KiB
C#

using System.Text.Json;
using Robust.Server.GameObjects;
namespace Content.Server.Administration.Logs.Converters;
[AdminLogConverter]
public sealed class EntityUidConverter : AdminLogConverter<EntityUid>
{
[Dependency] private readonly IEntityManager _entities = default!;
public static void Write(Utf8JsonWriter writer, EntityUid value, JsonSerializerOptions options, IEntityManager entities)
{
writer.WriteStartObject();
writer.WriteNumber("id", (int) value);
if (entities.TryGetComponent(value, out MetaDataComponent? metaData))
{
writer.WriteString("name", metaData.EntityName);
}
if (entities.TryGetComponent(value, out ActorComponent? actor))
{
writer.WriteString("player", actor.PlayerSession.UserId.UserId);
}
writer.WriteEndObject();
}
public override void Write(Utf8JsonWriter writer, EntityUid value, JsonSerializerOptions options)
{
Write(writer, value, options, _entities);
}
}