Files
tbd-station-14/Content.Shared/Paper/SharedPaperComponent.cs
2021-10-09 15:48:53 +02:00

75 lines
1.7 KiB
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Paper
{
public class SharedPaperComponent : Component
{
public override string Name => "Paper";
[Serializable, NetSerializable]
public class PaperBoundUserInterfaceState : BoundUserInterfaceState
{
public readonly string Text;
public readonly PaperAction Mode;
public PaperBoundUserInterfaceState(string text, PaperAction mode = PaperAction.Read)
{
Text = text;
Mode = mode;
}
}
[Serializable, NetSerializable]
public class PaperActionMessage : BoundUserInterfaceMessage
{
public readonly PaperAction Action;
public PaperActionMessage(PaperAction action)
{
Action = action;
}
}
[Serializable, NetSerializable]
public class PaperInputText : BoundUserInterfaceMessage
{
public readonly string Text;
public PaperInputText(string text)
{
Text = text;
}
}
[Serializable, NetSerializable]
public enum PaperUiKey
{
Key
}
[Serializable, NetSerializable]
public enum PaperAction
{
Read,
Write,
CrossOut,
Stamp
}
[Serializable, NetSerializable]
public enum PaperVisuals : byte
{
Status
}
[Serializable, NetSerializable]
public enum PaperStatus : byte
{
Blank,
Written
}
}
}