* clean up infinite researchsystem shitcode * fml some more shit * make syncing work logically * naming naming naming
168 lines
6.2 KiB
C#
168 lines
6.2 KiB
C#
using Content.Shared.Research.Components;
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using Content.Shared.Research.Prototypes;
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namespace Content.Server.Research.Systems;
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public sealed partial class ResearchSystem
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{
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/// <summary>
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/// Syncs the primary entity's database to that of the secondary entity's database.
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/// </summary>
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public void Sync(EntityUid primaryUid, EntityUid otherUid, TechnologyDatabaseComponent? primaryDb = null, TechnologyDatabaseComponent? otherDb = null)
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{
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if (!Resolve(primaryUid, ref primaryDb) || !Resolve(otherUid, ref otherDb))
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return;
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primaryDb.TechnologyIds = otherDb.TechnologyIds;
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primaryDb.RecipeIds = otherDb.RecipeIds;
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Dirty(primaryDb);
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var ev = new TechnologyDatabaseModifiedEvent();
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RaiseLocalEvent(primaryDb.Owner, ref ev);
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}
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/// <summary>
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/// If there's a research client component attached to the owner entity,
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/// and the research client is connected to a research server, this method
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/// syncs against the research server, and the server against the local database.
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/// </summary>
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/// <returns>Whether it could sync or not</returns>
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public bool SyncClientWithServer(EntityUid uid, TechnologyDatabaseComponent? databaseComponent = null, ResearchClientComponent? clientComponent = null)
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{
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if (!Resolve(uid, ref databaseComponent, ref clientComponent, false))
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return false;
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if (!TryComp<TechnologyDatabaseComponent>(clientComponent.Server, out var serverDatabase))
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return false;
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Sync(uid, clientComponent.Server.Value, databaseComponent, serverDatabase);
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return true;
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}
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/// <summary>
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/// Tries to add a technology to a database, checking if it is able to
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/// </summary>
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/// <returns>If the technology was successfully added</returns>
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public bool UnlockTechnology(EntityUid client, string prototypeid, ResearchClientComponent? component = null,
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TechnologyDatabaseComponent? databaseComponent = null)
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{
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if (!_prototypeManager.TryIndex<TechnologyPrototype>(prototypeid, out var prototype))
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{
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Logger.Error("invalid technology prototype");
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return false;
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}
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return UnlockTechnology(client, prototype, component, databaseComponent);
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}
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/// <summary>
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/// Tries to add a technology to a database, checking if it is able to
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/// </summary>
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/// <returns>If the technology was successfully added</returns>
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public bool UnlockTechnology(EntityUid client, TechnologyPrototype prototype, ResearchClientComponent? component = null,
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TechnologyDatabaseComponent? databaseComponent = null)
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{
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if (!Resolve(client, ref component, ref databaseComponent, false))
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return false;
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if (!CanUnlockTechnology(client, prototype, databaseComponent))
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return false;
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if (component.Server is not { } server)
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return false;
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AddTechnology(server, prototype.ID);
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AddPointsToServer(server, -prototype.RequiredPoints);
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return true;
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}
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/// <summary>
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/// Adds a technology to the database without checking if it could be unlocked.
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/// </summary>
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public void AddTechnology(EntityUid uid, string technology, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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if (!_prototypeManager.TryIndex<TechnologyPrototype>(technology, out var prototype))
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return;
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AddTechnology(uid, prototype, component);
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}
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/// <summary>
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/// Adds a technology to the database without checking if it could be unlocked.
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/// </summary>
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public void AddTechnology(EntityUid uid, TechnologyPrototype technology, TechnologyDatabaseComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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component.TechnologyIds.Add(technology.ID);
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foreach (var unlock in technology.UnlockedRecipes)
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{
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if (component.RecipeIds.Contains(unlock))
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continue;
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component.RecipeIds.Add(unlock);
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}
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Dirty(component);
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var ev = new TechnologyDatabaseModifiedEvent();
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RaiseLocalEvent(uid, ref ev);
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}
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/// <summary>
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/// Adds a lathe recipe to the specified technology database
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/// without checking if it can be unlocked.
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/// </summary>
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public void AddLatheRecipe(EntityUid uid, string recipe, TechnologyDatabaseComponent? component = null, bool dirty = true)
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{
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if (!Resolve(uid, ref component))
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return;
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if (component.RecipeIds.Contains(recipe))
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return;
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component.RecipeIds.Add(recipe);
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if (dirty)
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Dirty(component);
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var ev = new TechnologyDatabaseModifiedEvent();
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RaiseLocalEvent(uid, ref ev);
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}
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/// <summary>
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/// Returns whether a technology can be unlocked on this database,
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/// taking parent technologies into account.
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/// </summary>
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/// <returns>Whether it could be unlocked or not</returns>
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public bool CanUnlockTechnology(EntityUid uid, string technology, TechnologyDatabaseComponent? database = null, ResearchClientComponent? client = null)
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{
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if (!_prototypeManager.TryIndex<TechnologyPrototype>(technology, out var prototype))
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return false;
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return CanUnlockTechnology(uid, prototype, database, client);
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}
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/// <summary>
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/// Returns whether a technology can be unlocked on this database,
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/// taking parent technologies into account.
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/// </summary>
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/// <returns>Whether it could be unlocked or not</returns>
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public bool CanUnlockTechnology(EntityUid uid, TechnologyPrototype technology, TechnologyDatabaseComponent? database = null, ResearchClientComponent? client = null)
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{
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if (!Resolve(uid, ref database, ref client))
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return false;
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if (!TryGetClientServer(uid, out _, out var serverComponent, client))
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return false;
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if (serverComponent.Points < technology.RequiredPoints)
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return false;
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if (IsTechnologyUnlocked(uid, technology, database))
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return false;
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if (!ArePrerequesitesUnlocked(uid, technology, database))
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return false;
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return true;
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}
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}
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