Files
tbd-station-14/Content.Client/UserInterface/Screens/SeparatedChatGameScreen.xaml.cs
2023-11-13 22:27:14 -05:00

39 lines
1.4 KiB
C#

using System.Numerics;
using Content.Client.UserInterface.Systems.Chat.Widgets;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.UserInterface.Screens;
[GenerateTypedNameReferences]
public sealed partial class SeparatedChatGameScreen : InGameScreen
{
public SeparatedChatGameScreen()
{
RobustXamlLoader.Load(this);
AutoscaleMaxResolution = new Vector2i(1080, 770);
SetAnchorPreset(ScreenContainer, LayoutPreset.Wide);
SetAnchorPreset(ViewportContainer, LayoutPreset.Wide);
SetAnchorPreset(MainViewport, LayoutPreset.Wide);
SetAnchorAndMarginPreset(VoteMenu, LayoutPreset.TopLeft, margin: 10);
SetAnchorAndMarginPreset(Actions, LayoutPreset.TopLeft, margin: 10);
SetAnchorAndMarginPreset(Ghost, LayoutPreset.BottomWide, margin: 80);
SetAnchorAndMarginPreset(Hotbar, LayoutPreset.BottomWide, margin: 5);
SetAnchorAndMarginPreset(Alerts, LayoutPreset.CenterRight, margin: 10);
ScreenContainer.OnSplitResizeFinished += () =>
OnChatResized?.Invoke(new Vector2(ScreenContainer.SplitFraction, 0));
}
public override ChatBox ChatBox => GetWidget<ChatBox>()!;
public override void SetChatSize(Vector2 size)
{
ScreenContainer.DesiredSplitCenter = size.X;
ScreenContainer.ResizeMode = SplitContainer.SplitResizeMode.RespectChildrenMinSize;
}
}