Files
tbd-station-14/Resources/Prototypes
Rainfey 4e6c59cfe5 Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-02-29 17:25:10 +11:00
..
2024-02-19 09:11:20 -08:00
2024-02-13 18:10:44 +11:00
2023-12-20 09:30:29 +11:00
2023-12-16 11:32:42 -07:00
2024-02-29 17:25:10 +11:00
2024-02-03 12:33:57 -05:00
2024-02-28 10:27:29 -08:00
2024-02-26 16:34:15 -07:00
2024-02-22 14:59:41 +03:00
2024-02-01 11:33:10 +11:00
2024-01-14 16:37:28 +11:00
2024-02-20 15:21:31 -07:00
2024-02-28 23:53:48 -06:00
2024-02-26 16:06:08 -07:00
2024-02-26 16:34:15 -07:00
2024-02-01 00:02:49 -05:00
2024-02-28 23:53:48 -06:00