Files
tbd-station-14/Content.Server/GameObjects/Components/Items/Storage/Fill/ToolLockerFillComponent.cs
DamianX 4dcbf28714 IoC'd random (#302)
* Implemented RobustRandom

* update submodule

* update submodule

* Fix benchmark
2019-08-17 12:09:09 -07:00

96 lines
2.2 KiB
C#

using System;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Random;
namespace Content.Server.GameObjects.Components.Items.Storage.Fill
{
[RegisterComponent]
internal sealed class ToolLockerFillComponent : Component, IMapInit
{
public override string Name => "ToolLockerFill";
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
#pragma warning restore 649
void IMapInit.MapInit()
{
var storage = Owner.GetComponent<IStorageComponent>();
var random = IoCManager.Resolve<IRobustRandom>();
void Spawn(string prototype)
{
storage.Insert(_entityManager.SpawnEntity(prototype));
}
if (random.Prob(0.4f))
{
Spawn("HazardVestClothing");
}
if (random.Prob(0.7f))
{
Spawn("FlashlightLantern");
}
if (random.Prob(0.7f))
{
Spawn("Screwdriver");
}
if (random.Prob(0.7f))
{
Spawn("Wrench");
}
if (random.Prob(0.7f))
{
Spawn("Welder");
}
if (random.Prob(0.7f))
{
Spawn("Crowbar");
}
if (random.Prob(0.7f))
{
Spawn("Wirecutter");
}
if (random.Prob(0.2f))
{
Spawn("Multitool");
}
if (random.Prob(0.2f))
{
Spawn("UtilityBeltClothing");
}
if (random.Prob(0.05f))
{
Spawn("YellowGloves");
}
if (random.Prob(0.4f))
{
Spawn("HelmetEngineering");
}
for (var i = 0; i < 3; i++)
{
if (random.Prob(0.3f))
{
Spawn("CableStack");
}
}
}
}
}