Files
tbd-station-14/Content.Shared/GameObjects/Components/Disposal/SharedDisposalMailingUnitComponent.cs
Visne 9b94d5c195 Added nullable to most Content.Shared files (#3238)
* Add nullable to some Content.Shared files.

* Use [NotNullWhen(true)]

* Undo adding now redundant !'s

* Forgot one

* Add a ton more nullable

* You can guess

* Fix some issues

* It actually compiles now

* Auto stash before merge of "null2" and "origin/master"

* I lied

* enable annotations -> enable

* Revert ActionBlockerSystem.cs to original

* Fix ActionBlockerSystem.cs

* More nullable

* Undo some added exclamation marks

* Fix issues

* Update Content.Shared/Maps/ContentTileDefinition.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Resolve some issues

* Remove unused method

* Fix more issues

* Fix more issues

* Fix more issues

* Fix more issues

* Fix issue, rollback SharedGhostComponent.cs

* Update submodule

* Fix issue, invert some if-statements to reduce nesting

* Revert RobustToolbox

* FIx things broken by merge

* Some fixes

- Replaced with string.Empty
- Remove some exclamation marks
- Revert file

* Some fixes

* Trivial #nullable enable

* Fix null ables

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-27 14:12:09 +11:00

110 lines
3.7 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects.Components.Disposal
{
public abstract class SharedDisposalMailingUnitComponent : SharedDisposalUnitComponent
{
public override string Name => "DisposalMailingUnit";
public const string TAGS_MAIL = "mail";
public const string NET_TAG = "tag";
public const string NET_SRC = "src";
public const string NET_TARGET = "target";
public const string NET_CMD_SENT = "mail_sent";
public const string NET_CMD_REQUEST = "get_mailer_tag";
public const string NET_CMD_RESPONSE = "mailer_tag";
[Serializable, NetSerializable]
public new enum UiButton
{
Eject,
Engage,
Power
}
[Serializable, NetSerializable]
public class DisposalMailingUnitBoundUserInterfaceState : BoundUserInterfaceState, IEquatable<DisposalMailingUnitBoundUserInterfaceState>, ICloneable
{
public readonly string UnitName;
public readonly string UnitState;
public readonly float Pressure;
public readonly bool Powered;
public readonly bool Engaged;
public readonly string Tag;
public readonly List<string> Tags;
public readonly string? Target;
public DisposalMailingUnitBoundUserInterfaceState(string unitName, string unitState, float pressure, bool powered,
bool engaged, string tag, List<string> tags, string? target)
{
UnitName = unitName;
UnitState = unitState;
Pressure = pressure;
Powered = powered;
Engaged = engaged;
Tag = tag;
Tags = tags;
Target = target;
}
public object Clone()
{
return new DisposalMailingUnitBoundUserInterfaceState(UnitName, UnitState, Pressure, Powered, Engaged, Tag, (List<string>)Tags.Clone(), Target);
}
public bool Equals(DisposalMailingUnitBoundUserInterfaceState? other)
{
if (other is null) return false;
if (ReferenceEquals(this, other)) return true;
return UnitName == other.UnitName &&
UnitState == other.UnitState &&
Powered == other.Powered &&
Engaged == other.Engaged &&
Pressure.Equals(other.Pressure) &&
Tag == other.Tag &&
Target == other.Target;
}
}
/// <summary>
/// Message data sent from client to server when a mailing unit ui button is pressed.
/// </summary>
[Serializable, NetSerializable]
public new class UiButtonPressedMessage : BoundUserInterfaceMessage
{
public readonly UiButton Button;
public UiButtonPressedMessage(UiButton button)
{
Button = button;
}
}
/// <summary>
/// Message data sent from client to server when the mailing units target is updated.
/// </summary>
[Serializable, NetSerializable]
public class UiTargetUpdateMessage : BoundUserInterfaceMessage
{
public readonly string? Target;
public UiTargetUpdateMessage(string? target)
{
Target = target;
}
}
[Serializable, NetSerializable]
public enum DisposalMailingUnitUiKey
{
Key
}
}
}