31 lines
877 B
C#
31 lines
877 B
C#
#nullable enable
|
|
using Lidgren.Network;
|
|
using Robust.Shared.Network;
|
|
|
|
namespace Content.Shared.Chat
|
|
{
|
|
/// <summary>
|
|
/// This message is sent by the server to let clients know what is the chat's character limit for this server.
|
|
/// It is first sent by the client as a request
|
|
/// </summary>
|
|
public sealed class ChatMaxMsgLengthMessage : NetMessage
|
|
{
|
|
public override MsgGroups MsgGroup => MsgGroups.Command;
|
|
|
|
/// <summary>
|
|
/// The max length a player-sent message can get
|
|
/// </summary>
|
|
public int MaxMessageLength { get; set; }
|
|
|
|
public override void ReadFromBuffer(NetIncomingMessage buffer)
|
|
{
|
|
MaxMessageLength = buffer.ReadInt32();
|
|
}
|
|
|
|
public override void WriteToBuffer(NetOutgoingMessage buffer)
|
|
{
|
|
buffer.Write(MaxMessageLength);
|
|
}
|
|
}
|
|
}
|