Files
tbd-station-14/Content.Shared/Chat/ChatMaxMsgLengthMessage.cs
2021-06-21 07:43:54 +02:00

31 lines
877 B
C#

#nullable enable
using Lidgren.Network;
using Robust.Shared.Network;
namespace Content.Shared.Chat
{
/// <summary>
/// This message is sent by the server to let clients know what is the chat's character limit for this server.
/// It is first sent by the client as a request
/// </summary>
public sealed class ChatMaxMsgLengthMessage : NetMessage
{
public override MsgGroups MsgGroup => MsgGroups.Command;
/// <summary>
/// The max length a player-sent message can get
/// </summary>
public int MaxMessageLength { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
MaxMessageLength = buffer.ReadInt32();
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
buffer.Write(MaxMessageLength);
}
}
}