Files
tbd-station-14/Content.Server/Commands/Atmos/DeleteGasCommand.cs
Vera Aguilera Puerto a2b737d945 Atmos pipe rework (#3833)
* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
2021-06-19 13:25:05 +02:00

194 lines
6.0 KiB
C#

#nullable enable
using System;
using Content.Server.Administration;
using Content.Server.Atmos.Components;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Commands.Atmos
{
[AdminCommand(AdminFlags.Debug)]
public class DeleteGasCommand : IConsoleCommand
{
public string Command => "deletegas";
public string Description => "Removes all gases from a grid, or just of one type if specified.";
public string Help => $"Usage: {Command} <GridId> <Gas> / {Command} <GridId> / {Command} <Gas> / {Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
GridId gridId;
Gas? gas = null;
switch (args.Length)
{
case 0:
if (player == null)
{
shell.WriteLine("A grid must be specified when the command isn't used by a player.");
return;
}
if (player.AttachedEntity == null)
{
shell.WriteLine("You have no entity to get a grid from.");
return;
}
gridId = player.AttachedEntity.Transform.GridID;
if (gridId == GridId.Invalid)
{
shell.WriteLine("You aren't on a grid to delete gas from.");
return;
}
break;
case 1:
{
if (!int.TryParse(args[0], out var number))
{
// Argument is a gas
if (player == null)
{
shell.WriteLine("A grid id must be specified if not using this command as a player.");
return;
}
if (player.AttachedEntity == null)
{
shell.WriteLine("You have no entity from which to get a grid id.");
return;
}
gridId = player.AttachedEntity.Transform.GridID;
if (gridId == GridId.Invalid)
{
shell.WriteLine("You aren't on a grid to delete gas from.");
return;
}
if (!Enum.TryParse<Gas>(args[0], true, out var parsedGas))
{
shell.WriteLine($"{args[0]} is not a valid gas name.");
return;
}
gas = parsedGas;
break;
}
// Argument is a grid
gridId = new GridId(number);
if (gridId == GridId.Invalid)
{
shell.WriteLine($"{gridId} is not a valid grid id.");
return;
}
break;
}
case 2:
{
if (!int.TryParse(args[0], out var first))
{
shell.WriteLine($"{args[0]} is not a valid integer for a grid id.");
return;
}
gridId = new GridId(first);
if (gridId == GridId.Invalid)
{
shell.WriteLine($"{gridId} is not a valid grid id.");
return;
}
if (!Enum.TryParse<Gas>(args[1], true, out var parsedGas))
{
shell.WriteLine($"{args[1]} is not a valid gas.");
return;
}
gas = parsedGas;
break;
}
default:
shell.WriteLine(Help);
return;
}
var mapManager = IoCManager.Resolve<IMapManager>();
if (!mapManager.TryGetGrid(gridId, out var grid))
{
shell.WriteLine($"No grid exists with id {gridId}");
return;
}
var entityManager = IoCManager.Resolve<IEntityManager>();
if (!entityManager.TryGetEntity(grid.GridEntityId, out var gridEntity))
{
shell.WriteLine($"Grid {gridId} has no entity.");
return;
}
if (!gridEntity.TryGetComponent(out GridAtmosphereComponent? atmosphere))
{
shell.WriteLine($"Grid {gridId} has no {nameof(GridAtmosphereComponent)}");
return;
}
var tiles = 0;
var moles = 0f;
if (gas == null)
{
foreach (var tile in atmosphere)
{
if (tile.Air == null || tile.Air.Immutable) continue;
tiles++;
moles += tile.Air.TotalMoles;
tile.Air.Clear();
tile.Invalidate();
}
}
else
{
foreach (var tile in atmosphere)
{
if (tile.Air == null || tile.Air.Immutable) continue;
tiles++;
moles += tile.Air.TotalMoles;
tile.Air.SetMoles(gas.Value, 0);
tile.Invalidate();
}
}
if (gas == null)
{
shell.WriteLine($"Removed {moles} moles from {tiles} tiles.");
return;
}
shell.WriteLine($"Removed {moles} moles of gas {gas} from {tiles} tiles.");
}
}
}