Files
tbd-station-14/Content.Server/Body/Commands/RemoveHandCommand.cs
DrSmugleaf 69969bbdc6 Remove IBody, IBodyPart, IMechanism and IMechanismBehavior (#4187)
* Remove IBody, IBodyPart, IMechanism and IMechanismBehavior interfaces

* Summary cleanup
2021-06-17 00:44:38 +10:00

58 lines
1.7 KiB
C#

#nullable enable
using System.Linq;
using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Random;
namespace Content.Server.Body.Commands
{
[AdminCommand(AdminFlags.Fun)]
class RemoveHandCommand : IConsoleCommand
{
public string Command => "removehand";
public string Description => "Removes a hand from your entity.";
public string Help => $"Usage: {Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null)
{
shell.WriteLine("Only a player can run this command.");
return;
}
if (player.AttachedEntity == null)
{
shell.WriteLine("You have no entity.");
return;
}
if (!player.AttachedEntity.TryGetComponent(out SharedBodyComponent? body))
{
var random = IoCManager.Resolve<IRobustRandom>();
var text = $"You have no body{(random.Prob(0.2f) ? " and you must scream." : ".")}";
shell.WriteLine(text);
return;
}
var hand = body.GetPartsOfType(BodyPartType.Hand).FirstOrDefault();
if (hand == null)
{
shell.WriteLine("You have no hands.");
}
else
{
body.RemovePart(hand);
}
}
}
}