Files
tbd-station-14/Content.Client/Light/Components/ExpendableLightComponent.cs
2021-06-09 22:19:39 +02:00

15 lines
390 B
C#

using Content.Shared.Light.Component;
using Robust.Shared.GameObjects;
namespace Content.Client.Light.Components
{
/// <summary>
/// Component that represents a handheld expendable light which can be activated and eventually dies over time.
/// </summary>
[RegisterComponent]
public class ExpendableLightComponent : SharedExpendableLightComponent
{
}
}