* Moved abstract spill methods to shared; added prediction to spill container verb. * Rerun tests * Requested changes * Note Client behavior in Spill method docs
85 lines
2.7 KiB
C#
85 lines
2.7 KiB
C#
using Content.Shared.Database;
|
|
using Content.Shared.DoAfter;
|
|
using Content.Shared.Examine;
|
|
using Content.Shared.FixedPoint;
|
|
using Content.Shared.Fluids.Components;
|
|
using Content.Shared.Nutrition.EntitySystems;
|
|
using Content.Shared.Spillable;
|
|
using Content.Shared.Verbs;
|
|
using Content.Shared.Weapons.Melee;
|
|
|
|
namespace Content.Shared.Fluids;
|
|
|
|
public abstract partial class SharedPuddleSystem
|
|
{
|
|
[Dependency] protected readonly SharedOpenableSystem Openable = default!;
|
|
|
|
protected virtual void InitializeSpillable()
|
|
{
|
|
SubscribeLocalEvent<SpillableComponent, ExaminedEvent>(OnExamined);
|
|
SubscribeLocalEvent<SpillableComponent, GetVerbsEvent<Verb>>(AddSpillVerb);
|
|
}
|
|
|
|
private void OnExamined(Entity<SpillableComponent> entity, ref ExaminedEvent args)
|
|
{
|
|
using (args.PushGroup(nameof(SpillableComponent)))
|
|
{
|
|
args.PushMarkup(Loc.GetString("spill-examine-is-spillable"));
|
|
|
|
if (HasComp<MeleeWeaponComponent>(entity))
|
|
args.PushMarkup(Loc.GetString("spill-examine-spillable-weapon"));
|
|
}
|
|
}
|
|
|
|
private void AddSpillVerb(Entity<SpillableComponent> entity, ref GetVerbsEvent<Verb> args)
|
|
{
|
|
if (!args.CanAccess || !args.CanInteract)
|
|
return;
|
|
|
|
if (!_solutionContainerSystem.TryGetSolution(args.Target, entity.Comp.SolutionName, out var soln, out var solution))
|
|
return;
|
|
|
|
if (Openable.IsClosed(args.Target))
|
|
return;
|
|
|
|
if (solution.Volume == FixedPoint2.Zero)
|
|
return;
|
|
|
|
if (HasComp<PreventSpillerComponent>(args.User))
|
|
return;
|
|
|
|
|
|
Verb verb = new()
|
|
{
|
|
Text = Loc.GetString("spill-target-verb-get-data-text")
|
|
};
|
|
|
|
// TODO VERB ICONS spill icon? pouring out a glass/beaker?
|
|
if (entity.Comp.SpillDelay == null)
|
|
{
|
|
var target = args.Target;
|
|
verb.Act = () =>
|
|
{
|
|
var puddleSolution = _solutionContainerSystem.SplitSolution(soln.Value, solution.Volume);
|
|
TrySpillAt(Transform(target).Coordinates, puddleSolution, out _);
|
|
};
|
|
}
|
|
else
|
|
{
|
|
var user = args.User;
|
|
verb.Act = () =>
|
|
{
|
|
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, entity.Comp.SpillDelay ?? 0, new SpillDoAfterEvent(), entity.Owner, target: entity.Owner)
|
|
{
|
|
BreakOnDamage = true,
|
|
BreakOnMove = true,
|
|
NeedHand = true,
|
|
});
|
|
};
|
|
}
|
|
verb.Impact = LogImpact.Medium; // dangerous reagent reaction are logged separately.
|
|
verb.DoContactInteraction = true;
|
|
args.Verbs.Add(verb);
|
|
}
|
|
}
|