12 lines
322 B
C#
12 lines
322 B
C#
using System.Diagnostics.CodeAnalysis;
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using Robust.Shared.GameObjects;
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namespace Content.Server.Chat.Managers;
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public interface IChatSanitizationManager
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{
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public void Initialize();
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public bool TrySanitizeOutSmilies(string input, IEntity speaker, out string sanitized, [NotNullWhen(true)] out string? emote);
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}
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