Files
tbd-station-14/Content.Shared/Security/Components/DeployableBarrierComponent.cs
2023-09-04 15:33:40 -07:00

15 lines
440 B
C#

using Content.Shared.Security.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Security.Components;
[RegisterComponent, NetworkedComponent]
[Access(typeof(DeployableBarrierSystem))]
public sealed partial class DeployableBarrierComponent : Component
{
/// <summary>
/// The fixture to change collision on.
/// </summary>
[DataField("fixture", required: true)] public string FixtureId = string.Empty;
}