* Add nullable to some Content.Shared files. * Use [NotNullWhen(true)] * Undo adding now redundant !'s * Forgot one * Add a ton more nullable * You can guess * Fix some issues * It actually compiles now * Auto stash before merge of "null2" and "origin/master" * I lied * enable annotations -> enable * Revert ActionBlockerSystem.cs to original * Fix ActionBlockerSystem.cs * More nullable * Undo some added exclamation marks * Fix issues * Update Content.Shared/Maps/ContentTileDefinition.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Resolve some issues * Remove unused method * Fix more issues * Fix more issues * Fix more issues * Fix more issues * Fix issue, rollback SharedGhostComponent.cs * Update submodule * Fix issue, invert some if-statements to reduce nesting * Revert RobustToolbox * FIx things broken by merge * Some fixes - Replaced with string.Empty - Remove some exclamation marks - Revert file * Some fixes * Trivial #nullable enable * Fix null ables Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
102 lines
2.9 KiB
C#
102 lines
2.9 KiB
C#
#nullable enable
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using System;
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using Content.Shared.Chemistry;
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using Content.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Kitchen
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{
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public class SharedMicrowaveComponent : Component
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{
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public override string Name => "Microwave";
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public override uint? NetID => ContentNetIDs.MICROWAVE;
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[Serializable, NetSerializable]
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public class MicrowaveStartCookMessage : BoundUserInterfaceMessage
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{
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public MicrowaveStartCookMessage()
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{
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveEjectMessage : BoundUserInterfaceMessage
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{
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public MicrowaveEjectMessage()
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{
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveEjectSolidIndexedMessage : BoundUserInterfaceMessage
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{
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public EntityUid EntityID;
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public MicrowaveEjectSolidIndexedMessage(EntityUid entityID)
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{
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EntityID = entityID;
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveVaporizeReagentIndexedMessage : BoundUserInterfaceMessage
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{
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public Solution.ReagentQuantity ReagentQuantity;
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public MicrowaveVaporizeReagentIndexedMessage(Solution.ReagentQuantity reagentQuantity)
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{
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ReagentQuantity = reagentQuantity;
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}
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}
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[Serializable, NetSerializable]
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public class MicrowaveSelectCookTimeMessage : BoundUserInterfaceMessage
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{
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public int ButtonIndex;
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public uint NewCookTime;
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public MicrowaveSelectCookTimeMessage(int buttonIndex, uint inputTime)
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{
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ButtonIndex = buttonIndex;
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NewCookTime = inputTime;
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}
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}
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}
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[NetSerializable, Serializable]
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public class MicrowaveUpdateUserInterfaceState : BoundUserInterfaceState
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{
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public Solution.ReagentQuantity[] ReagentQuantities;
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public EntityUid[] ContainedSolids;
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public bool IsMicrowaveBusy;
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public int ActiveButtonIndex;
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public uint CurrentCookTime;
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public MicrowaveUpdateUserInterfaceState(Solution.ReagentQuantity[] reagents, EntityUid[] containedSolids,
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bool isMicrowaveBusy, int activeButtonIndex, uint currentCookTime)
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{
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ReagentQuantities = reagents;
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ContainedSolids = containedSolids;
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IsMicrowaveBusy = isMicrowaveBusy;
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ActiveButtonIndex = activeButtonIndex;
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CurrentCookTime = currentCookTime;
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}
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}
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[Serializable, NetSerializable]
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public enum MicrowaveVisualState
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{
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Idle,
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Cooking
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}
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[NetSerializable, Serializable]
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public enum MicrowaveUiKey
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{
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Key
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}
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}
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