Files
tbd-station-14/Content.Shared/Abilities/Mime/MimePowersSystem.cs
kosticia 4c24db9d9c Predict mimepowers (#38859)
* predict

* fix

* fix

* aa

* oops

* TOTALFIX

* some more cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-07-28 20:53:07 +02:00

188 lines
6.7 KiB
C#

using Content.Shared.Popups;
using Content.Shared.Actions;
using Content.Shared.Actions.Events;
using Content.Shared.Alert;
using Content.Shared.Coordinates.Helpers;
using Content.Shared.IdentityManagement;
using Content.Shared.Maps;
using Content.Shared.Paper;
using Content.Shared.Physics;
using Content.Shared.Speech.Muting;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Timing;
namespace Content.Shared.Abilities.Mime;
public sealed class MimePowersSystem : EntitySystem
{
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly SharedActionsSystem _actionsSystem = default!;
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly TurfSystem _turf = default!;
[Dependency] private readonly IMapManager _mapMan = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly IGameTiming _timing = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MimePowersComponent, ComponentInit>(OnComponentInit);
SubscribeLocalEvent<MimePowersComponent, ComponentShutdown>(OnComponentShutdown);
SubscribeLocalEvent<MimePowersComponent, InvisibleWallActionEvent>(OnInvisibleWall);
SubscribeLocalEvent<MimePowersComponent, BreakVowAlertEvent>(OnBreakVowAlert);
SubscribeLocalEvent<MimePowersComponent, RetakeVowAlertEvent>(OnRetakeVowAlert);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
// Queue to track whether mimes can retake vows yet
var query = EntityQueryEnumerator<MimePowersComponent>();
while (query.MoveNext(out var uid, out var mime))
{
if (!mime.VowBroken || mime.ReadyToRepent)
continue;
if (_timing.CurTime < mime.VowRepentTime)
continue;
mime.ReadyToRepent = true;
Dirty(uid, mime);
_popupSystem.PopupClient(Loc.GetString("mime-ready-to-repent"), uid, uid);
}
}
private void OnComponentInit(Entity<MimePowersComponent> ent, ref ComponentInit args)
{
EnsureComp<MutedComponent>(ent);
if (ent.Comp.PreventWriting)
{
EnsureComp<BlockWritingComponent>(ent, out var illiterateComponent);
illiterateComponent.FailWriteMessage = ent.Comp.FailWriteMessage;
Dirty(ent, illiterateComponent);
}
_alertsSystem.ShowAlert(ent, ent.Comp.VowAlert);
_actionsSystem.AddAction(ent, ref ent.Comp.InvisibleWallActionEntity, ent.Comp.InvisibleWallAction);
}
private void OnComponentShutdown(Entity<MimePowersComponent> ent, ref ComponentShutdown args)
{
_actionsSystem.RemoveAction(ent.Owner, ent.Comp.InvisibleWallActionEntity);
}
/// <summary>
/// Creates an invisible wall in a free space after some checks.
/// </summary>
private void OnInvisibleWall(Entity<MimePowersComponent> ent, ref InvisibleWallActionEvent args)
{
if (!ent.Comp.Enabled)
return;
if (_container.IsEntityOrParentInContainer(ent))
return;
var xform = Transform(ent);
// Get the tile in front of the mime
var offsetValue = xform.LocalRotation.ToWorldVec();
var coords = xform.Coordinates.Offset(offsetValue).SnapToGrid(EntityManager, _mapMan);
var tile = _turf.GetTileRef(coords);
if (tile == null)
return;
// Check if the tile is blocked by a wall or mob, and don't create the wall if so
if (_turf.IsTileBlocked(tile.Value, CollisionGroup.Impassable | CollisionGroup.Opaque))
{
_popupSystem.PopupClient(Loc.GetString("mime-invisible-wall-failed"), ent, ent);
return;
}
var messageSelf = Loc.GetString("mime-invisible-wall-popup-self", ("mime", Identity.Entity(ent.Owner, EntityManager)));
var messageOthers = Loc.GetString("mime-invisible-wall-popup-others", ("mime", Identity.Entity(ent.Owner, EntityManager)));
_popupSystem.PopupPredicted(messageSelf, messageOthers, ent, ent);
// Make sure we set the invisible wall to despawn properly
PredictedSpawnAtPosition(ent.Comp.WallPrototype, _turf.GetTileCenter(tile.Value));
// Handle args so cooldown works
args.Handled = true;
}
private void OnBreakVowAlert(Entity<MimePowersComponent> ent, ref BreakVowAlertEvent args)
{
if (args.Handled)
return;
BreakVow(ent, ent);
args.Handled = true;
}
private void OnRetakeVowAlert(Entity<MimePowersComponent> ent, ref RetakeVowAlertEvent args)
{
if (args.Handled)
return;
RetakeVow(ent, ent);
args.Handled = true;
}
/// <summary>
/// Break this mime's vow to not speak.
/// </summary>
public void BreakVow(EntityUid uid, MimePowersComponent? mimePowers = null)
{
if (!Resolve(uid, ref mimePowers))
return;
if (mimePowers.VowBroken)
return;
mimePowers.Enabled = false;
mimePowers.VowBroken = true;
mimePowers.VowRepentTime = _timing.CurTime + mimePowers.VowCooldown;
Dirty(uid, mimePowers);
RemComp<MutedComponent>(uid);
if (mimePowers.PreventWriting)
RemComp<BlockWritingComponent>(uid);
_alertsSystem.ClearAlert(uid, mimePowers.VowAlert);
_alertsSystem.ShowAlert(uid, mimePowers.VowBrokenAlert);
_actionsSystem.RemoveAction(uid, mimePowers.InvisibleWallActionEntity);
}
/// <summary>
/// Retake this mime's vow to not speak.
/// </summary>
public void RetakeVow(EntityUid uid, MimePowersComponent? mimePowers = null)
{
if (!Resolve(uid, ref mimePowers))
return;
if (!mimePowers.ReadyToRepent)
{
_popupSystem.PopupClient(Loc.GetString("mime-not-ready-repent"), uid, uid);
return;
}
mimePowers.Enabled = true;
mimePowers.ReadyToRepent = false;
mimePowers.VowBroken = false;
Dirty(uid, mimePowers);
AddComp<MutedComponent>(uid);
if (mimePowers.PreventWriting)
{
EnsureComp<BlockWritingComponent>(uid, out var illiterateComponent);
illiterateComponent.FailWriteMessage = mimePowers.FailWriteMessage;
Dirty(uid, illiterateComponent);
}
_alertsSystem.ClearAlert(uid, mimePowers.VowBrokenAlert);
_alertsSystem.ShowAlert(uid, mimePowers.VowAlert);
_actionsSystem.AddAction(uid, ref mimePowers.InvisibleWallActionEntity, mimePowers.InvisibleWallAction, uid);
}
}