Files
tbd-station-14/Content.Server/Electrocution/Components/ActivatedElectrifiedComponent.cs
Slava0135 4ade6f60ff Electrified grille sparks effect (#15178)
* use file namespace

* shorter systems name

* replace SoundSystem with AudioSystem

* refactor update function

* refactor

* refactor 2

* remove setters

* uh oh

* remove getters

* active checks

* refactor 3

* better way

* update state

* have to remove this for now

* move electrified component to shared

* forgot this

* fix airlocks

* add effect

* Revert "move electrified component to shared"

This reverts commit 6457e8fc9c3b674a705a61034831ce6f084e2b01.

* Revert "forgot this"

This reverts commit ed361cee2d5b8b958830ba0af07fcc2627eb7845.

* functioning effects

* use animation by Aleksh

* make effect part of grille

* optimisation?

* remove timing

* file name

* only activate when touched

* refactor electrocution comp too

* make it 1 sec

* formatting

* replace all entity query with enumerator

* queue del
2023-04-29 16:05:10 -04:00

15 lines
422 B
C#

namespace Content.Server.Electrocution;
/// <summary>
/// Updates every frame for short duration to check if electrifed entity is powered when activated, e.g to play animation
/// </summary>
[RegisterComponent]
public sealed class ActivatedElectrifiedComponent : Component
{
/// <summary>
/// How long electrified entity will remain active
/// </summary>
[ViewVariables]
public float TimeLeft = 1f;
}