Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/StunSystem.cs
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00

21 lines
534 B
C#

using Content.Server.GameObjects.Components.Mobs;
using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
[UsedImplicitly]
internal sealed class StunSystem : EntitySystem
{
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var component in ComponentManager.EntityQuery<StunnableComponent>())
{
component.Update(frameTime);
}
}
}
}