Files
tbd-station-14/Content.Server/AI/WorldState/States/Inventory/InventoryState.cs
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00

25 lines
726 B
C#

using System.Collections.Generic;
using Content.Server.GameObjects.Components.GUI;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
namespace Content.Server.AI.WorldState.States.Inventory
{
[UsedImplicitly]
public sealed class EnumerableInventoryState : StateData<IEnumerable<IEntity>>
{
public override string Name => "EnumerableInventory";
public override IEnumerable<IEntity> GetValue()
{
if (Owner.TryGetComponent(out HandsComponent handsComponent))
{
foreach (var item in handsComponent.GetAllHeldItems())
{
yield return item.Owner;
}
}
}
}
}