Files
tbd-station-14/Content.Server/AI/Utility/Considerations/Combat/TargetIsCritCon.cs
DrSmugleaf 4a8ed41e3a Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00

27 lines
727 B
C#

using Content.Server.AI.WorldState;
using Content.Server.AI.WorldState.States;
using Content.Server.GameObjects.Components.Mobs;
namespace Content.Server.AI.Utility.Considerations.Combat
{
public sealed class TargetIsCritCon : Consideration
{
protected override float GetScore(Blackboard context)
{
var target = context.GetState<TargetEntityState>().GetValue();
if (target == null || !target.TryGetComponent(out SpeciesComponent speciesComponent))
{
return 0.0f;
}
if (speciesComponent.CurrentDamageState is CriticalState)
{
return 1.0f;
}
return 0.0f;
}
}
}