65 lines
2.0 KiB
C#
65 lines
2.0 KiB
C#
using Content.Shared.Interaction;
|
|
using Content.Shared.MachineLinking;
|
|
using Content.Shared.Notification;
|
|
using Content.Shared.Notification.Managers;
|
|
using Robust.Server.GameObjects;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Localization;
|
|
|
|
namespace Content.Server.MachineLinking.Components
|
|
{
|
|
[RegisterComponent]
|
|
[ComponentReference(typeof(IActivate))]
|
|
public class SignalTwoWayLeverComponent : SignalTransmitterComponent, IInteractHand, IActivate
|
|
{
|
|
public override string Name => "TwoWayLever";
|
|
|
|
private TwoWayLeverSignal _state = TwoWayLeverSignal.Middle;
|
|
|
|
private bool _nextForward = true;
|
|
|
|
public TwoWayLeverSignal State
|
|
{
|
|
get => _state;
|
|
private set
|
|
{
|
|
_state = value;
|
|
|
|
if (Owner.TryGetComponent(out AppearanceComponent? appearance))
|
|
{
|
|
appearance.SetData(TwoWayLeverVisuals.State, value);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void NextState(IEntity user)
|
|
{
|
|
State = State switch
|
|
{
|
|
TwoWayLeverSignal.Left => TwoWayLeverSignal.Middle,
|
|
TwoWayLeverSignal.Middle => _nextForward ? TwoWayLeverSignal.Right : TwoWayLeverSignal.Left,
|
|
TwoWayLeverSignal.Right => TwoWayLeverSignal.Middle,
|
|
_ => TwoWayLeverSignal.Middle
|
|
};
|
|
|
|
if (State == TwoWayLeverSignal.Left || State == TwoWayLeverSignal.Right) _nextForward = !_nextForward;
|
|
|
|
if (!TransmitSignal(State))
|
|
{
|
|
Owner.PopupMessage(user, Loc.GetString("signal-two-way-lever-component-next-state-no-receivers-connected"));
|
|
}
|
|
}
|
|
|
|
bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
|
|
{
|
|
NextState(eventArgs.User);
|
|
return true;
|
|
}
|
|
|
|
void IActivate.Activate(ActivateEventArgs eventArgs)
|
|
{
|
|
NextState(eventArgs.User);
|
|
}
|
|
}
|
|
}
|