Files
tbd-station-14/Content.Client/GameObjects/Components/Wires/WiresBoundUserInterface.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

45 lines
1.1 KiB
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.SharedWiresComponent;
namespace Content.Client.GameObjects.Components.Wires
{
public class WiresBoundUserInterface : BoundUserInterface
{
public WiresBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
private WiresMenu _menu;
protected override void Open()
{
base.Open();
_menu = new WiresMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu.Populate((WiresBoundUserInterfaceState) state);
}
public void PerformAction(int id, WiresAction action)
{
SendMessage(new WiresActionMessage(id, action));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu.Dispose();
}
}
}