Files
tbd-station-14/Content.Client/GameObjects/Components/SubFloorHideComponent.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

65 lines
1.9 KiB
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components
{
/// <summary>
/// Simple component that automatically hides the sibling
/// <see cref="ISpriteComponent" /> when the tile it's on is not a sub floor
/// (plating).
/// </summary>
/// <seealso cref="P:Content.Shared.Maps.ContentTileDefinition.IsSubFloor" />
[RegisterComponent]
public sealed class SubFloorHideComponent : Component
{
private SnapGridComponent _snapGridComponent;
/// <inheritdoc />
public override string Name => "SubFloorHide";
/// <inheritdoc />
public override void Initialize()
{
base.Initialize();
_snapGridComponent = Owner.GetComponent<SnapGridComponent>();
}
/// <inheritdoc />
protected override void Startup()
{
base.Startup();
_snapGridComponent.OnPositionChanged += SnapGridOnPositionChanged;
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new SubFloorHideDirtyEvent(Owner));
}
/// <inheritdoc />
protected override void Shutdown()
{
base.Shutdown();
if(Owner.Transform.Running == false)
return;
_snapGridComponent.OnPositionChanged -= SnapGridOnPositionChanged;
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new SubFloorHideDirtyEvent(Owner));
}
private void SnapGridOnPositionChanged()
{
Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, new SubFloorHideDirtyEvent(Owner));
}
}
internal sealed class SubFloorHideDirtyEvent : EntitySystemMessage
{
public IEntity Sender { get; }
public SubFloorHideDirtyEvent(IEntity sender)
{
Sender = sender;
}
}
}