Files
tbd-station-14/Content.Server/MachineLinking/System/SignalLinkerSystem.cs
2022-02-16 19:40:03 -07:00

294 lines
13 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Content.Server.Hands.Components;
using Content.Server.Interaction;
using Content.Server.MachineLinking.Components;
using Content.Server.MachineLinking.Events;
using Content.Server.MachineLinking.Exceptions;
using Content.Server.MachineLinking.Models;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.Interaction;
using Content.Shared.MachineLinking;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Utility;
namespace Content.Server.MachineLinking.System
{
public sealed class SignalLinkerSystem : EntitySystem
{
private InteractionSystem _interaction = default!;
private SignalLinkCollection _linkCollection = new();
public override void Initialize()
{
base.Initialize();
_interaction = Get<InteractionSystem>();
SubscribeLocalEvent<SignalTransmitterComponent, ComponentStartup>(TransmitterStartupHandler);
SubscribeLocalEvent<SignalTransmitterComponent, InteractUsingEvent>(TransmitterInteractUsingHandler);
SubscribeLocalEvent<SignalTransmitterComponent, InvokePortEvent>(OnTransmitterInvokePort);
SubscribeLocalEvent<SignalReceiverComponent, ComponentStartup>(OnReceiverStartup);
SubscribeLocalEvent<SignalReceiverComponent, InteractUsingEvent>(OnReceiverInteractUsing);
SubscribeLocalEvent<SignalReceiverComponent, ComponentRemove>(OnReceiverRemoved);
SubscribeLocalEvent<SignalTransmitterComponent, ComponentRemove>(OnTransmitterRemoved);
}
private void OnTransmitterRemoved(EntityUid uid, SignalTransmitterComponent component, ComponentRemove args)
{
_linkCollection.RemoveLinks(component);
}
private void OnReceiverRemoved(EntityUid uid, SignalReceiverComponent component, ComponentRemove args)
{
_linkCollection.RemoveLinks(component);
}
private void OnTransmitterInvokePort(EntityUid uid, SignalTransmitterComponent component, InvokePortEvent args)
{
if (!component.Outputs.TryGetPort(args.Port, out var port)) throw new PortNotFoundException();
if (args.Value == null)
{
if (port.Type != null && !port.Type.IsNullable()) throw new InvalidPortValueException();
}
else
{
if (port.Type == null || !args.Value.GetType().IsAssignableTo(port.Type))
throw new InvalidPortValueException();
}
port.Signal = args.Value;
foreach (var link in _linkCollection.GetLinks(component, port.Name))
{
if (!IsInRange(component, link.ReceiverComponent)) continue;
RaiseLocalEvent(link.ReceiverComponent.Owner,
new SignalReceivedEvent(link.Receiverport.Name, args.Value), false);
}
}
private void OnReceiverInteractUsing(EntityUid uid, SignalReceiverComponent component, InteractUsingEvent args)
{
if (args.Handled) return;
if (!EntityManager.TryGetComponent<SignalLinkerComponent?>(args.Used, out var linker) || !linker.Port.HasValue ||
!EntityManager.TryGetComponent(args.User, out ActorComponent? actor) ||
!linker.Port.Value.transmitter.Outputs.TryGetPort(linker.Port.Value.port, out var port))
{
return;
}
if (component.Inputs.Count == 1)
{
LinkerInteraction(args.User, linker.Port.Value.transmitter, linker.Port.Value.port, component,
component.Inputs[0].Name);
args.Handled = true;
return;
}
var bui = component.Owner.GetUIOrNull(SignalReceiverUiKey.Key);
if (bui == null)
{
return;
}
bui.Open(actor.PlayerSession);
bui.SetState(
new SignalPortsState(new Dictionary<string, bool>(component.Inputs.GetValidatedPorts(port.Type))));
args.Handled = true;
}
private void OnReceiverStartup(EntityUid uid, SignalReceiverComponent component, ComponentStartup args)
{
if (component.Owner.GetUIOrNull(SignalReceiverUiKey.Key) is { } ui)
ui.OnReceiveMessage += msg => OnReceiverUIMessage(uid, component, msg);
}
private void OnReceiverUIMessage(EntityUid uid, SignalReceiverComponent component,
ServerBoundUserInterfaceMessage msg)
{
if (msg.Session.AttachedEntity is not { } attached) return;
switch (msg.Message)
{
case SignalPortSelected portSelected:
if (msg.Session.AttachedEntity == default ||
!EntityManager.TryGetComponent(msg.Session.AttachedEntity, out HandsComponent? hands) ||
!hands.TryGetActiveHeldEntity(out var heldEntity) ||
!EntityManager.TryGetComponent(heldEntity, out SignalLinkerComponent? signalLinkerComponent) ||
!signalLinkerComponent.Port.HasValue ||
!signalLinkerComponent.Port.Value.transmitter.Outputs.ContainsPort(signalLinkerComponent.Port
.Value.port) || !component.Inputs.ContainsPort(portSelected.Port))
return;
LinkerInteraction(attached, signalLinkerComponent.Port.Value.transmitter,
signalLinkerComponent.Port.Value.port, component, portSelected.Port);
break;
}
}
private void TransmitterStartupHandler(EntityUid uid, SignalTransmitterComponent component,
ComponentStartup args)
{
if (component.Owner.GetUIOrNull(SignalTransmitterUiKey.Key) is { } ui)
ui.OnReceiveMessage += msg => OnTransmitterUIMessage(uid, component, msg);
foreach (var portPrototype in component.Outputs)
{
if (portPrototype.Type == null) continue;
var valueRequest = new SignalValueRequestedEvent(portPrototype.Name, portPrototype.Type);
RaiseLocalEvent(uid, valueRequest, false);
if (!valueRequest.Handled) throw new NoSignalValueProvidedException();
portPrototype.Signal = valueRequest.Signal;
}
}
private void OnTransmitterUIMessage(EntityUid uid, SignalTransmitterComponent component,
ServerBoundUserInterfaceMessage msg)
{
if (msg.Session.AttachedEntity is not { } attached)
return;
switch (msg.Message)
{
case SignalPortSelected portSelected:
if (msg.Session.AttachedEntity == default ||
!EntityManager.TryGetComponent(msg.Session.AttachedEntity, out HandsComponent? hands) ||
!hands.TryGetActiveHeldEntity(out var heldEntity) ||
!EntityManager.TryGetComponent(heldEntity, out SignalLinkerComponent? signalLinkerComponent))
return;
LinkerSaveInteraction(attached, signalLinkerComponent, component,
portSelected.Port);
break;
}
}
private void TransmitterInteractUsingHandler(EntityUid uid, SignalTransmitterComponent component,
InteractUsingEvent args)
{
if (args.Handled) return;
if (!EntityManager.TryGetComponent<SignalLinkerComponent?>(args.Used, out var linker) ||
!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
{
return;
}
if (component.Outputs.Count == 1)
{
var port = component.Outputs.First();
LinkerSaveInteraction(args.User, linker, component, port.Name);
args.Handled = true;
return;
}
var bui = component.Owner.GetUIOrNull(SignalTransmitterUiKey.Key);
if (bui == null) return;
bui.Open(actor.PlayerSession);
bui.SetState(new SignalPortsState(component.Outputs.GetPortStrings().ToArray()));
args.Handled = true;
}
private void LinkerInteraction(EntityUid entity, SignalTransmitterComponent transmitter, string transmitterPort,
SignalReceiverComponent receiver, string receiverPort)
{
if (_linkCollection.LinkExists(transmitter, transmitterPort, receiver, receiverPort))
{
if (_linkCollection.RemoveLink(transmitter, transmitterPort, receiver, receiverPort))
{
RaiseLocalEvent(receiver.Owner, new PortDisconnectedEvent(receiverPort));
RaiseLocalEvent(transmitter.Owner, new PortDisconnectedEvent(transmitterPort));
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-unlinked-port",
("port", receiverPort), ("machine", receiver)));
}
}
else
{
var tport = transmitter.Outputs.GetPort(transmitterPort);
var rport = receiver.Inputs.GetPort(receiverPort);
if (!IsInRange(transmitter, receiver))
{
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-out-of-range"));
return;
}
if (tport.MaxConnections != 0 && tport.MaxConnections >= _linkCollection.LinkCount(transmitter))
{
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-max-connections-transmitter"));
return;
}
if (rport.MaxConnections != 0 && rport.MaxConnections <= _linkCollection.LinkCount(receiver))
{
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-max-connections-receiver"));
return;
}
if (tport.Type != rport.Type)
{
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-type-mismatch"));
return;
}
var linkAttempt = new LinkAttemptEvent(entity, transmitter, transmitterPort, receiver, receiverPort);
RaiseLocalEvent(receiver.Owner, linkAttempt);
RaiseLocalEvent(transmitter.Owner, linkAttempt);
if (linkAttempt.Cancelled) return;
var link = _linkCollection.AddLink(transmitter, transmitterPort, receiver, receiverPort);
if (link.Transmitterport.Signal != null)
RaiseLocalEvent(receiver.Owner,
new SignalReceivedEvent(receiverPort, link.Transmitterport.Signal));
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-linked-port", ("port", receiverPort),
("machine", receiver.Owner)));
}
}
private void LinkerSaveInteraction(EntityUid entity, SignalLinkerComponent linkerComponent,
SignalTransmitterComponent transmitterComponent, string transmitterPort)
{
if (SavePortInSignalLinker(linkerComponent, transmitterComponent, transmitterPort))
{
entity.PopupMessageCursor(Loc.GetString("signal-linker-component-saved-port", ("port", transmitterPort),
("machine", transmitterComponent.Owner)));
}
}
private bool SavePortInSignalLinker(SignalLinkerComponent linker, SignalTransmitterComponent transmitter,
string port)
{
if (!transmitter.Outputs.ContainsPort(port)) return false;
linker.Port = (transmitter, port);
return true;
}
private bool IsInRange(SignalTransmitterComponent transmitterComponent,
SignalReceiverComponent receiverComponent)
{
if (EntityManager.TryGetComponent<ApcPowerReceiverComponent?>(transmitterComponent.Owner, out var transmitterPowerReceiverComponent) &&
EntityManager.TryGetComponent<ApcPowerReceiverComponent?>(receiverComponent.Owner, out var receiverPowerReceiverComponent)
) //&& todo are they on the same powernet?
{
return true;
}
return EntityManager.GetComponent<TransformComponent>(transmitterComponent.Owner).MapPosition.InRange(
EntityManager.GetComponent<TransformComponent>(receiverComponent.Owner).MapPosition, 30f);
}
}
}