222 lines
8.3 KiB
C#
222 lines
8.3 KiB
C#
using Content.Shared.Administration.Logs;
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using Content.Shared.Database;
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using Content.Shared.Hands.Components;
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using Content.Shared.Input;
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using Content.Shared.Item;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Players;
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using System.Collections.Generic;
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namespace Content.Shared.Hands
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{
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public abstract class SharedHandsSystem : EntitySystem
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{
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[Dependency] private readonly SharedAdminLogSystem _adminLogSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeAllEvent<RequestSetHandEvent>(HandleSetHand);
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SubscribeLocalEvent<SharedHandsComponent, EntRemovedFromContainerMessage>(HandleContainerRemoved);
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SubscribeLocalEvent<SharedHandsComponent, EntInsertedIntoContainerMessage>(HandleContainerModified);
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SubscribeLocalEvent<SharedHandsComponent, ItemPrefixChangeEvent>(OnPrefixChanged);
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CommandBinds.Builder
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.Bind(ContentKeyFunctions.Drop, new PointerInputCmdHandler(DropPressed))
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.Bind(ContentKeyFunctions.SwapHands, InputCmdHandler.FromDelegate(SwapHandsPressed, handle: false))
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.Register<SharedHandsSystem>();
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}
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private void OnPrefixChanged(EntityUid uid, SharedHandsComponent component, ItemPrefixChangeEvent args)
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{
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// update hands visuals if this item is in a hand (rather then inventory or other container).
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if (component.HasHand(args.ContainerId))
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{
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UpdateHandVisuals(uid, component);
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}
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}
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public override void Shutdown()
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{
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base.Shutdown();
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CommandBinds.Unregister<SharedHandsSystem>();
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}
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#region interactions
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private void SwapHandsPressed(ICommonSession? session)
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{
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if (!TryComp(session?.AttachedEntity, out SharedHandsComponent? hands))
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return;
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if (!hands.TryGetSwapHandsResult(out var nextHand))
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return;
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TrySetActiveHand(hands.Owner, nextHand, hands);
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}
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private bool DropPressed(ICommonSession? session, EntityCoordinates coords, EntityUid uid)
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{
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if (TryComp(session?.AttachedEntity, out SharedHandsComponent? hands))
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hands.TryDropActiveHand(coords);
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return false;
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}
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#endregion
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#region EntityInsertRemove
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/// <summary>
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/// Removes the contents of a hand from its container. Assumes that the removal is allowed.
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/// </summary>
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public virtual void RemoveHeldEntityFromHand(EntityUid uid, Hand hand, SharedHandsComponent? hands = null)
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{
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if (!Resolve(uid, ref hands))
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return;
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if (hand.Container?.ContainedEntity == null)
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return;
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var entity = hand.Container.ContainedEntity.Value;
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if (!hand.Container!.Remove(entity))
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{
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Logger.Error($"{nameof(SharedHandsComponent)} on {uid} could not remove {entity} from {hand.Container}.");
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return;
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}
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hands.Dirty();
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var unequippedHandMessage = new UnequippedHandEvent(uid, entity, hand);
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RaiseLocalEvent(entity, unequippedHandMessage);
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if (unequippedHandMessage.Handled)
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return;
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if (hand.Name == hands.ActiveHand)
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RaiseLocalEvent(entity, new HandDeselectedEvent(uid, entity), false);
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}
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/// <summary>
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/// Puts an entity into the player's hand, assumes that the insertion is allowed.
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/// </summary>
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public virtual void PutEntityIntoHand(EntityUid uid, Hand hand, EntityUid entity, SharedHandsComponent? hands = null)
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{
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if (!Resolve(uid, ref hands))
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return;
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var handContainer = hand.Container;
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if (handContainer == null || handContainer.ContainedEntity != null)
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return;
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if (!handContainer.Insert(entity))
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{
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Logger.Error($"{nameof(SharedHandsComponent)} on {uid} could not insert {entity} into {handContainer}.");
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return;
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}
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_adminLogSystem.Add(LogType.Pickup, LogImpact.Low, $"{ToPrettyString(uid):user} picked up {ToPrettyString(entity):entity}");
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hands.Dirty();
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var equippedHandMessage = new EquippedHandEvent(uid, entity, hand);
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RaiseLocalEvent(entity, equippedHandMessage);
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// If one of the interactions resulted in the item being dropped, return early.
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if (equippedHandMessage.Handled)
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return;
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if (hand.Name == hands.ActiveHand)
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RaiseLocalEvent(entity, new HandSelectedEvent(uid, entity), false);
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}
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public abstract void PickupAnimation(EntityUid item, EntityCoordinates initialPosition, Vector2 finalPosition,
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EntityUid? exclude);
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protected virtual void HandleContainerRemoved(EntityUid uid, SharedHandsComponent component, ContainerModifiedMessage args)
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{
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HandleContainerModified(uid, component, args);
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}
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#endregion
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#region visuals
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private void HandleContainerModified(EntityUid uid, SharedHandsComponent hands, ContainerModifiedMessage args)
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{
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UpdateHandVisuals(uid, hands);
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}
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/// <summary>
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/// Update the In-Hand sprites
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/// </summary>
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public virtual void UpdateHandVisuals(EntityUid uid, SharedHandsComponent? handComp = null, AppearanceComponent? appearance = null)
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{
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if (!Resolve(uid, ref handComp, ref appearance, false))
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return;
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var handsVisuals = new List<HandVisualState>();
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foreach (var hand in handComp.Hands)
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{
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if (hand.HeldEntity == null)
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continue;
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if (!TryComp(hand.HeldEntity.Value, out SharedItemComponent? item) || item.RsiPath == null)
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continue;
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var handState = new HandVisualState(item.RsiPath, item.EquippedPrefix, hand.Location, item.Color);
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handsVisuals.Add(handState);
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}
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appearance.SetData(HandsVisuals.VisualState, new HandsVisualState(handsVisuals));
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}
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#endregion
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private void HandleSetHand(RequestSetHandEvent msg, EntitySessionEventArgs eventArgs)
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{
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if (eventArgs.SenderSession.AttachedEntity == null)
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return;
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TrySetActiveHand(eventArgs.SenderSession.AttachedEntity.Value, msg.HandName);
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}
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/// <summary>
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/// Set the currently active hand and raise hand (de)selection events directed at the held entities.
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/// </summary>
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/// <returns>True if the active hand was set to a NEW value. Setting it to the same value returns false and does
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/// not trigger interactions.</returns>
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public virtual bool TrySetActiveHand(EntityUid uid, string? value, SharedHandsComponent? handComp = null)
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{
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if (!Resolve(uid, ref handComp))
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return false;
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if (value == handComp.ActiveHand)
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return false;
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if (value != null && !handComp.HasHand(value))
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{
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Logger.Warning($"{nameof(SharedHandsComponent)} on {handComp.Owner} tried to set its active hand to {value}, which was not a hand.");
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return false;
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}
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if (value == null && handComp.Hands.Count != 0)
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{
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Logger.Error($"{nameof(SharedHandsComponent)} on {handComp.Owner} tried to set its active hand to null, when it still had another hand.");
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return false;
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}
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if (handComp.TryGetActiveHeldEntity(out var entity))
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RaiseLocalEvent(entity.Value, new HandDeselectedEvent(uid, entity.Value), false);
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handComp.ActiveHand = value;
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if (handComp.TryGetActiveHeldEntity(out entity))
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RaiseLocalEvent(entity.Value, new HandSelectedEvent(uid, entity.Value), false);
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handComp.Dirty();
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return true;
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}
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}
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}
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