Files
tbd-station-14/Content.Shared/Fluids/SharedPuddleSystem.Spillable.cs
Tayrtahn 4943151111 Add prediction for puddle and spillable examines (#25794)
Prediction for puddle and spillable examines
2024-03-03 16:36:36 +11:00

25 lines
722 B
C#

using Content.Shared.Examine;
using Content.Shared.Fluids.Components;
using Content.Shared.Weapons.Melee;
namespace Content.Shared.Fluids;
public abstract partial class SharedPuddleSystem
{
protected virtual void InitializeSpillable()
{
SubscribeLocalEvent<SpillableComponent, ExaminedEvent>(OnExamined);
}
private void OnExamined(Entity<SpillableComponent> entity, ref ExaminedEvent args)
{
using (args.PushGroup(nameof(SpillableComponent)))
{
args.PushMarkup(Loc.GetString("spill-examine-is-spillable"));
if (HasComp<MeleeWeaponComponent>(entity))
args.PushMarkup(Loc.GetString("spill-examine-spillable-weapon"));
}
}
}