Files
tbd-station-14/Content.Server/ParticleAccelerator/EntitySystems/ParticleAcceleratorSystem.PowerBox.cs
2022-03-28 09:58:51 -07:00

24 lines
757 B
C#

using Content.Server.ParticleAccelerator.Components;
using Content.Server.Power.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.ParticleAccelerator.EntitySystems
{
public sealed partial class ParticleAcceleratorSystem
{
private void InitializePowerBoxSystem()
{
SubscribeLocalEvent<ParticleAcceleratorPowerBoxComponent, PowerConsumerReceivedChanged>(PowerBoxReceivedChanged);
}
private static void PowerBoxReceivedChanged(
EntityUid uid,
ParticleAcceleratorPowerBoxComponent component,
PowerConsumerReceivedChanged args)
{
component.Master?.PowerBoxReceivedChanged(args);
}
}
}