* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
41 lines
1.3 KiB
C#
41 lines
1.3 KiB
C#
#nullable enable
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using System;
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using Content.Shared.GameObjects.Components.Research;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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namespace Content.Shared.Interfaces.GameObjects.Components
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{
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/// <summary>
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/// This interface gives components behavior when being used to "attack".
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/// </summary>
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public interface IAttack
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{
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// Redirects to ClickAttack by default.
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bool WideAttack(AttackEventArgs eventArgs) => ClickAttack(eventArgs);
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bool ClickAttack(AttackEventArgs eventArgs);
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}
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public class AttackEventArgs : EventArgs
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{
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public AttackEventArgs(IEntity user, EntityCoordinates clickLocation, bool wideAttack, EntityUid target = default)
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{
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User = user;
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ClickLocation = clickLocation;
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WideAttack = wideAttack;
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Target = target;
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IoCManager.Resolve<IEntityManager>().TryGetEntity(Target, out var targetEntity);
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TargetEntity = targetEntity;
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}
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public IEntity User { get; }
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public EntityCoordinates ClickLocation { get; }
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public bool WideAttack { get; }
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public EntityUid Target { get; }
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public IEntity? TargetEntity { get; }
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}
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}
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