Files
tbd-station-14/Content.Shared/Interfaces/GameObjects/Components/Interaction/IAttack.cs
DrSmugleaf 48b61f6bcc Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00

41 lines
1.3 KiB
C#

#nullable enable
using System;
using Content.Shared.GameObjects.Components.Research;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Shared.Interfaces.GameObjects.Components
{
/// <summary>
/// This interface gives components behavior when being used to "attack".
/// </summary>
public interface IAttack
{
// Redirects to ClickAttack by default.
bool WideAttack(AttackEventArgs eventArgs) => ClickAttack(eventArgs);
bool ClickAttack(AttackEventArgs eventArgs);
}
public class AttackEventArgs : EventArgs
{
public AttackEventArgs(IEntity user, EntityCoordinates clickLocation, bool wideAttack, EntityUid target = default)
{
User = user;
ClickLocation = clickLocation;
WideAttack = wideAttack;
Target = target;
IoCManager.Resolve<IEntityManager>().TryGetEntity(Target, out var targetEntity);
TargetEntity = targetEntity;
}
public IEntity User { get; }
public EntityCoordinates ClickLocation { get; }
public bool WideAttack { get; }
public EntityUid Target { get; }
public IEntity? TargetEntity { get; }
}
}