* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
63 lines
1.8 KiB
C#
63 lines
1.8 KiB
C#
using System;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Map;
|
|
using Robust.Shared.Serialization;
|
|
|
|
namespace Content.Shared.GameObjects.Components
|
|
{
|
|
public abstract class SharedDoAfterComponent : Component
|
|
{
|
|
public override string Name => "DoAfter";
|
|
|
|
public override uint? NetID => ContentNetIDs.DO_AFTER;
|
|
}
|
|
|
|
[Serializable, NetSerializable]
|
|
public sealed class CancelledDoAfterMessage : ComponentMessage
|
|
{
|
|
public byte ID { get; }
|
|
|
|
public CancelledDoAfterMessage(byte id)
|
|
{
|
|
ID = id;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// We send a trimmed-down version of the DoAfter for the client for it to use.
|
|
/// </summary>
|
|
[Serializable, NetSerializable]
|
|
public sealed class DoAfterMessage : ComponentMessage
|
|
{
|
|
// To see what these do look at DoAfter and DoAfterEventArgs
|
|
public byte ID { get; }
|
|
|
|
public TimeSpan StartTime { get; }
|
|
|
|
public EntityCoordinates UserGrid { get; }
|
|
|
|
public EntityCoordinates TargetGrid { get; }
|
|
|
|
public EntityUid TargetUid { get; }
|
|
|
|
public float Delay { get; }
|
|
|
|
// TODO: The other ones need predicting
|
|
public bool BreakOnUserMove { get; }
|
|
|
|
public bool BreakOnTargetMove { get; }
|
|
|
|
public DoAfterMessage(byte id, EntityCoordinates userGrid, EntityCoordinates targetGrid, TimeSpan startTime, float delay, bool breakOnUserMove, bool breakOnTargetMove, EntityUid targetUid = default)
|
|
{
|
|
ID = id;
|
|
UserGrid = userGrid;
|
|
TargetGrid = targetGrid;
|
|
StartTime = startTime;
|
|
Delay = delay;
|
|
BreakOnUserMove = breakOnUserMove;
|
|
BreakOnTargetMove = breakOnTargetMove;
|
|
TargetUid = targetUid;
|
|
}
|
|
}
|
|
}
|