Files
tbd-station-14/Content.Server/PDA/PDAUplinkManager.cs
DrSmugleaf 48b61f6bcc Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00

127 lines
3.7 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components.GUI;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.Interfaces.PDA;
using Content.Shared.GameObjects.Components.PDA;
using Content.Shared.Prototypes.PDA;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Server.PDA
{
public class PDAUplinkManager : IPDAUplinkManager
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
private List<UplinkAccount> _accounts;
private Dictionary<string, UplinkListingData> _listings;
public IReadOnlyDictionary<string, UplinkListingData> FetchListings => _listings;
public void Initialize()
{
_listings = new Dictionary<string, UplinkListingData>();
foreach (var item in _prototypeManager.EnumeratePrototypes<UplinkStoreListingPrototype>())
{
var newListing = new UplinkListingData(item.ListingName, item.ItemId, item.Price, item.Category,
item.Description);
RegisterUplinkListing(newListing);
}
_accounts = new List<UplinkAccount>();
}
private void RegisterUplinkListing(UplinkListingData listing)
{
if (!ContainsListing(listing))
{
_listings.Add(listing.ItemId, listing);
}
}
private bool ContainsListing(UplinkListingData listing)
{
return _listings.ContainsKey(listing.ItemId);
}
public bool AddNewAccount(UplinkAccount acc)
{
var entity = _entityManager.GetEntity(acc.AccountHolder);
if (entity.TryGetComponent(out MindComponent mindComponent))
{
if (!mindComponent.HasMind)
{
return false;
}
if (mindComponent.Mind!.AllRoles.Any(role => !role.Antagonist))
{
return false;
}
}
if (_accounts.Contains(acc))
{
return false;
}
_accounts.Add(acc);
return true;
}
public bool ChangeBalance(UplinkAccount acc, int amt)
{
var account = _accounts.Find(uplinkAccount => uplinkAccount.AccountHolder == acc.AccountHolder);
if (account == null)
{
return false;
}
if (account.Balance + amt < 0)
{
return false;
}
account.ModifyAccountBalance(account.Balance + amt);
return true;
}
public bool TryPurchaseItem(UplinkAccount acc, string itemId)
{
if (acc == null)
{
return false;
}
if (!_listings.TryGetValue(itemId, out var listing))
{
return false;
}
if (acc.Balance < listing.Price)
{
return false;
}
if (!ChangeBalance(acc, -listing.Price))
{
return false;
}
var player = _entityManager.GetEntity(acc.AccountHolder);
var hands = player.GetComponent<HandsComponent>();
hands.PutInHandOrDrop(_entityManager.SpawnEntity(listing.ItemId,
player.Transform.Coordinates).GetComponent<ItemComponent>());
return true;
}
}
}