Files
tbd-station-14/Content.Server/GameObjects/Components/Items/Storage/ItemComponent.cs
DrSmugleaf 48b61f6bcc Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00

161 lines
4.9 KiB
C#

using Content.Server.GameObjects.Components.GUI;
using Content.Server.Interfaces.GameObjects.Components.Items;
using Content.Server.Throw;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Items;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.GameObjects.Verbs;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Serialization;
namespace Content.Server.GameObjects.Components.Items.Storage
{
[RegisterComponent]
[ComponentReference(typeof(StorableComponent))]
[ComponentReference(typeof(IItemComponent))]
public class ItemComponent : StorableComponent, IInteractHand, IExAct, IEquipped, IUnequipped, IItemComponent
{
public override string Name => "Item";
public override uint? NetID => ContentNetIDs.ITEM;
private string _equippedPrefix;
public string EquippedPrefix
{
get
{
return _equippedPrefix;
}
set
{
_equippedPrefix = value;
Dirty();
}
}
public void RemovedFromSlot()
{
foreach (var component in Owner.GetAllComponents<ISpriteRenderableComponent>())
{
component.Visible = true;
}
}
public void EquippedToSlot()
{
foreach (var component in Owner.GetAllComponents<ISpriteRenderableComponent>())
{
component.Visible = false;
}
}
public void Equipped(EquippedEventArgs eventArgs)
{
EquippedToSlot();
}
public void Unequipped(UnequippedEventArgs eventArgs)
{
RemovedFromSlot();
}
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _equippedPrefix, "HeldPrefix", null);
}
public bool CanPickup(IEntity user)
{
if (!ActionBlockerSystem.CanPickup(user))
{
return false;
}
if (user.Transform.MapID != Owner.Transform.MapID)
{
return false;
}
if (Owner.TryGetComponent(out ICollidableComponent physics) &&
physics.Anchored)
{
return false;
}
return user.InRangeUnobstructed(Owner, ignoreInsideBlocker: true, popup: true);
}
public bool InteractHand(InteractHandEventArgs eventArgs)
{
if (!CanPickup(eventArgs.User)) return false;
var hands = eventArgs.User.GetComponent<IHandsComponent>();
hands.PutInHand(this, hands.ActiveHand, false);
return true;
}
[Verb]
public sealed class PickUpVerb : Verb<ItemComponent>
{
protected override void GetData(IEntity user, ItemComponent component, VerbData data)
{
if (!ActionBlockerSystem.CanInteract(user) ||
ContainerHelpers.IsInContainer(component.Owner) ||
!component.CanPickup(user))
{
data.Visibility = VerbVisibility.Invisible;
return;
}
data.Text = Loc.GetString("Pick Up");
}
protected override void Activate(IEntity user, ItemComponent component)
{
if (user.TryGetComponent(out HandsComponent hands) && !hands.IsHolding(component.Owner))
{
hands.PutInHand(component);
}
}
}
public override ComponentState GetComponentState()
{
return new ItemComponentState(EquippedPrefix);
}
public void OnExplosion(ExplosionEventArgs eventArgs)
{
var sourceLocation = eventArgs.Source;
var targetLocation = eventArgs.Target.Transform.Coordinates;
var dirVec = (targetLocation.ToMapPos(Owner.EntityManager) - sourceLocation.ToMapPos(Owner.EntityManager)).Normalized;
var throwForce = 1.0f;
switch (eventArgs.Severity)
{
case ExplosionSeverity.Destruction:
throwForce = 3.0f;
break;
case ExplosionSeverity.Heavy:
throwForce = 2.0f;
break;
case ExplosionSeverity.Light:
throwForce = 1.0f;
break;
}
ThrowHelper.Throw(Owner, throwForce, targetLocation, sourceLocation, true);
}
}
}