* Update RobustToolbox * Transition direct type usages * More updates * Fix invalid use of to map * Update RobustToolbox * Fix dropping items * Rename name usages of "GridCoordinates" to "EntityCoordinates" * Revert "Update RobustToolbox" This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346. * Revert "Update RobustToolbox" This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09. # Conflicts: # RobustToolbox * Fix cursed IMapGrid method usage. * GridTileLookupTest now uses EntityCoordinates Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using System.Collections.Generic;
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization;
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namespace Content.Server.GameObjects.Components.Items.Storage.Fill
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{
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[RegisterComponent]
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internal sealed class StorageFillComponent : Component, IMapInit
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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public override string Name => "StorageFill";
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private List<string> _contents = new List<string>();
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(ref _contents, "contents", new List<string>());
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}
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void IMapInit.MapInit()
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{
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if (_contents.Count == 0)
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{
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return;
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}
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var storage = Owner.GetComponent<IStorageComponent>();
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void Spawn(string prototype)
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{
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storage.Insert(_entityManager.SpawnEntity(prototype, Owner.Transform.Coordinates));
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}
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foreach (var prototype in _contents)
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{
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Spawn(prototype);
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}
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}
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}
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}
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