Files
tbd-station-14/Content.IntegrationTests/Tests/MindEntityDeletionTest.cs
DrSmugleaf 48b61f6bcc Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00

163 lines
4.8 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using Content.Server.Mobs;
using Content.Server.Players;
using Content.Shared.Utility;
using NUnit.Framework;
using Robust.Server.Interfaces.GameObjects;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.IntegrationTests.Tests
{
// Tests various scenarios of deleting the entity that a player's mind is connected to.
[TestFixture]
public class MindEntityDeletionTest : ContentIntegrationTest
{
[Test]
public async Task TestDeleteVisiting()
{
var (_, server) = await StartConnectedServerDummyTickerClientPair();
IEntity playerEnt = null;
IEntity visitEnt = null;
Mind mind = null;
server.Assert(() =>
{
var player = IoCManager.Resolve<IPlayerManager>().GetAllPlayers().Single();
var mapMan = IoCManager.Resolve<IMapManager>();
var entMgr = IoCManager.Resolve<IServerEntityManager>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
playerEnt = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
visitEnt = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
mind = new Mind(player.SessionId);
player.ContentData().Mind = mind;
mind.TransferTo(playerEnt);
mind.Visit(visitEnt);
Assert.That(player.AttachedEntity, Is.EqualTo(visitEnt));
Assert.That(mind.VisitingEntity, Is.EqualTo(visitEnt));
});
server.RunTicks(1);
server.Assert(() =>
{
visitEnt.Delete();
Assert.That(mind.VisitingEntity, Is.Null);
// This used to throw so make sure it doesn't.
playerEnt.Delete();
});
await server.WaitIdleAsync();
}
[Test]
public async Task TestGhostOnDelete()
{
// Has to be a non-dummy ticker so we have a proper map.
var (_, server) = await StartConnectedServerClientPair();
IEntity playerEnt = null;
Mind mind = null;
server.Assert(() =>
{
var player = IoCManager.Resolve<IPlayerManager>().GetAllPlayers().Single();
var mapMan = IoCManager.Resolve<IMapManager>();
var entMgr = IoCManager.Resolve<IServerEntityManager>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
playerEnt = entMgr.SpawnEntity(null, MapCoordinates.Nullspace);
mind = new Mind(player.SessionId);
player.ContentData().Mind = mind;
mind.TransferTo(playerEnt);
Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
});
server.RunTicks(1);
server.Post(() =>
{
playerEnt.Delete();
});
server.RunTicks(1);
server.Assert(() =>
{
Assert.That(mind.CurrentEntity.IsValid(), Is.True);
});
await server.WaitIdleAsync();
}
[Test]
public async Task TestGhostOnDeleteMap()
{
// Has to be a non-dummy ticker so we have a proper map.
var (_, server) = await StartConnectedServerClientPair();
IEntity playerEnt = null;
Mind mind = null;
MapId map = default;
server.Assert(() =>
{
var player = IoCManager.Resolve<IPlayerManager>().GetAllPlayers().Single();
var mapMan = IoCManager.Resolve<IMapManager>();
map = mapMan.CreateMap();
var grid = mapMan.CreateGrid(map);
var entMgr = IoCManager.Resolve<IServerEntityManager>();
mapMan.CreateNewMapEntity(MapId.Nullspace);
playerEnt = entMgr.SpawnEntity(null, grid.ToCoordinates());
mind = new Mind(player.SessionId);
player.ContentData().Mind = mind;
mind.TransferTo(playerEnt);
Assert.That(mind.CurrentEntity, Is.EqualTo(playerEnt));
});
server.RunTicks(1);
server.Post(() =>
{
var mapMan = IoCManager.Resolve<IMapManager>();
mapMan.DeleteMap(map);
});
server.RunTicks(1);
server.Assert(() =>
{
Assert.That(mind.CurrentEntity.IsValid(), Is.True);
Assert.That(mind.CurrentEntity, Is.Not.EqualTo(playerEnt));
});
await server.WaitIdleAsync();
}
}
}