Files
tbd-station-14/Content.Server/GameObjects/Components/Botany/SeedComponent.cs
Víctor Aguilera Puerto 484eb0bba4 Botany (#2357)
* plants and seeds go brrrr

* update plants

* P L A N T

* brrrr

* Hydroponics actually work! How about that?

* Reuse resource path in visualizer

* They lied to us.

* Several stuffs

* more werk

* Add a bunch of plants

* Logs go brr.

* Brrr moment.

* Remove unused method

* Important comment.

* Seed inventory, yo!

* tomato moment

* Balance consumption

* Makes hydroponics pourable

* Adds plant metabolism effect for sugar, the same as glucose.

* Eggplant moment

* Apple moment

* Corn moment

* Chanterelle mushroom moment

* prototype tweaks

* Seed extractor moment

* typo

* IPlantMetabolizable doc improvement

* I should trust my gut instinct more often.

* egg-plant.....

* localization

* Make WaterLevel and NutritionLevel setters private

* Less code repetition! Wooo!
2020-10-26 23:19:46 +01:00

57 lines
1.9 KiB
C#

using Content.Server.Botany;
using Content.Shared.GameObjects.EntitySystems;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Botany
{
[RegisterComponent]
public class SeedComponent : Component, IExamine
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public override string Name => "Seed";
[ViewVariables]
public Seed Seed { get; set; } = null;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataReadFunction<string>("seed", null,
(s) =>
{
if(!string.IsNullOrEmpty(s))
Seed = _prototypeManager.Index<Seed>(s);
});
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
if (!inDetailsRange)
return;
if (Seed == null)
{
message.AddMarkup(Loc.GetString("It doesn't seem to contain any seeds.\n"));
return;
}
message.AddMarkup(Loc.GetString($"It has a picture of [color=yellow]{Seed.DisplayName}[/color] on the front.\n"));
if(!Seed.RoundStart)
message.AddMarkup(Loc.GetString($"It's tagged as variety [color=lightgray]no. {Seed.Uid}[/color].\n"));
else
{
message.AddMarkup(Loc.GetString($"Plant Yield: [color=lightblue]{Seed.Yield}[/color]\n"));
message.AddMarkup(Loc.GetString($"Plant Potency: [color=lightblue]{Seed.Potency}[/color]\n"));
}
}
}
}