Files
tbd-station-14/Content.Server/Botany/Seed.cs
Víctor Aguilera Puerto 484eb0bba4 Botany (#2357)
* plants and seeds go brrrr

* update plants

* P L A N T

* brrrr

* Hydroponics actually work! How about that?

* Reuse resource path in visualizer

* They lied to us.

* Several stuffs

* more werk

* Add a bunch of plants

* Logs go brr.

* Brrr moment.

* Remove unused method

* Important comment.

* Seed inventory, yo!

* tomato moment

* Balance consumption

* Makes hydroponics pourable

* Adds plant metabolism effect for sugar, the same as glucose.

* Eggplant moment

* Apple moment

* Corn moment

* Chanterelle mushroom moment

* prototype tweaks

* Seed extractor moment

* typo

* IPlantMetabolizable doc improvement

* I should trust my gut instinct more often.

* egg-plant.....

* localization

* Make WaterLevel and NutritionLevel setters private

* Less code repetition! Wooo!
2020-10-26 23:19:46 +01:00

355 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components.Botany;
using Content.Server.GameObjects.Components.Stack;
using Content.Server.GameObjects.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Interfaces;
using Content.Shared.Utility;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
using YamlDotNet.RepresentationModel;
namespace Content.Server.Botany
{
public enum HarvestType : byte
{
NoRepeat,
Repeat,
SelfHarvest,
}
/*
public enum PlantSpread : byte
{
NoSpread,
Creepers,
Vines,
}
public enum PlantMutation : byte
{
NoMutation,
Mutable,
HighlyMutable,
}
public enum PlantCarnivorous : byte
{
NotCarnivorous,
EatPests,
EatLivingBeings,
}
public enum PlantJuicy : byte
{
NotJuicy,
Juicy,
Slippery,
}
*/
public struct SeedChemQuantity
{
public int Min;
public int Max;
public int PotencyDivisor;
}
[Prototype("seed")]
public class Seed : IPrototype, IIndexedPrototype, IExposeData
{
private const string SeedPrototype = "SeedBase";
public string ID { get; private set; }
/// <summary>
/// Unique identifier of this seed. Do NOT set this.
/// </summary>
public int Uid { get; internal set; } = -1;
#region Tracking
[ViewVariables] public string Name { get; set; }
[ViewVariables] public string SeedName { get; set; }
[ViewVariables] public string SeedNoun { get; set; }
[ViewVariables] public string DisplayName { get; set; }
[ViewVariables] public bool RoundStart { get; private set; }
[ViewVariables] public bool Mysterious { get; set; }
[ViewVariables] public bool Immutable { get; set; }
#endregion
#region Output
[ViewVariables] public List<string> ProductPrototypes { get; set; }
[ViewVariables] public Dictionary<string, SeedChemQuantity> Chemicals { get; set; }
[ViewVariables] public Dictionary<Gas, float> ConsumeGasses { get; set; }
[ViewVariables]public Dictionary<Gas, float> ExudeGasses { get; set; }
#endregion
#region Tolerances
[ViewVariables] public float NutrientConsumption { get; set; }
[ViewVariables] public float WaterConsumption { get; set; }
[ViewVariables] public float IdealHeat { get; set; }
[ViewVariables] public float HeatTolerance { get; set; }
[ViewVariables] public float IdealLight { get; set; }
[ViewVariables] public float LightTolerance { get; set; }
[ViewVariables] public float ToxinsTolerance { get; set; }
[ViewVariables] public float LowPressureTolerance { get; set; }
[ViewVariables] public float HighPressureTolerance { get; set; }
[ViewVariables] public float PestTolerance { get; set; }
[ViewVariables] public float WeedTolerance { get; set; }
#endregion
#region General traits
[ViewVariables] public float Endurance { get; set; }
[ViewVariables] public int Yield { get; set; }
[ViewVariables] public float Lifespan { get; set; }
[ViewVariables] public float Maturation { get; set; }
[ViewVariables] public float Production { get; set; }
[ViewVariables] public int GrowthStages { get; set; }
[ViewVariables] public HarvestType HarvestRepeat { get; set; }
[ViewVariables] public float Potency { get; set; }
// No, I'm not removing these.
//public PlantSpread Spread { get; set; }
//public PlantMutation Mutation { get; set; }
//public float AlterTemperature { get; set; }
//public PlantCarnivorous Carnivorous { get; set; }
//public bool Parasite { get; set; }
//public bool Hematophage { get; set; }
//public bool Thorny { get; set; }
//public bool Stinging { get; set; }
public bool Ligneous { get; set; }
// public bool Teleporting { get; set; }
// public PlantJuicy Juicy { get; set; }
#endregion
#region Cosmetics
[ViewVariables]public ResourcePath PlantRsi { get; set; }
[ViewVariables] public string PlantIconState { get; set; }
[ViewVariables] public bool Bioluminescent { get; set; }
[ViewVariables] public Color BioluminescentColor { get; set; }
[ViewVariables] public string SplatPrototype { get; set; }
#endregion
public void ExposeData(ObjectSerializer serializer)
{
serializer.DataField(this, x => x.ID, "id", string.Empty);
serializer.DataField(this, x => x.Name, "name", string.Empty);
serializer.DataField(this, x => x.SeedName, "seedName", string.Empty);
serializer.DataField(this, x => x.SeedNoun, "seedNoun", "seeds");
serializer.DataField(this, x => x.DisplayName, "displayName", string.Empty);
serializer.DataField(this, x => x.RoundStart, "roundStart", true);
serializer.DataField(this, x => x.Mysterious, "mysterious", false);
serializer.DataField(this, x => x.Immutable, "immutable", false);
serializer.DataField(this, x => x.ProductPrototypes, "productPrototypes", new List<string>());
serializer.DataField(this, x => x.Chemicals, "chemicals", new Dictionary<string, SeedChemQuantity>());
serializer.DataField(this, x => x.ConsumeGasses, "consumeGasses", new Dictionary<Gas, float>());
serializer.DataField(this, x => x.ExudeGasses, "exudeGasses", new Dictionary<Gas, float>());
serializer.DataField(this, x => x.NutrientConsumption, "nutrientConsumption", 0.25f);
serializer.DataField(this, x => x.WaterConsumption, "waterConsumption", 3f);
serializer.DataField(this, x => x.IdealHeat, "idealHeat", 293f);
serializer.DataField(this, x => x.HeatTolerance, "heatTolerance", 20f);
serializer.DataField(this, x => x.IdealLight, "idealLight", 7f);
serializer.DataField(this, x => x.LightTolerance, "lightTolerance", 5f);
serializer.DataField(this, x => x.ToxinsTolerance, "toxinsTolerance", 4f);
serializer.DataField(this, x => x.LowPressureTolerance, "lowPressureTolerance", 25f);
serializer.DataField(this, x => x.HighPressureTolerance, "highPressureTolerance", 200f);
serializer.DataField(this, x => x.PestTolerance, "pestTolerance", 5f);
serializer.DataField(this, x => x.WeedTolerance, "weedTolerance", 5f);
serializer.DataField(this, x => x.Endurance, "endurance", 100f);
serializer.DataField(this, x => x.Yield, "yield", 0);
serializer.DataField(this, x => x.Lifespan, "lifespan", 0f);
serializer.DataField(this, x => x.Maturation, "maturation", 0f);
serializer.DataField(this, x => x.Production, "production", 0f);
serializer.DataField(this, x => x.GrowthStages, "growthStages", 6);
serializer.DataField(this, x => x.HarvestRepeat, "harvestRepeat", HarvestType.NoRepeat);
serializer.DataField(this, x => x.Potency, "potency", 1f);
serializer.DataField(this, x => x.Ligneous, "ligneous", false);
serializer.DataField(this, x => x.PlantRsi, "plantRsi", null);
serializer.DataField(this, x => x.PlantIconState, "plantIconState", "produce");
serializer.DataField(this, x => x.Bioluminescent, "bioluminescent", false);
serializer.DataField(this, x => x.BioluminescentColor, "bioluminescentColor", Color.White);
serializer.DataField(this, x => x.SplatPrototype, "splatPrototype", string.Empty);
}
public void LoadFrom(YamlMappingNode mapping)
{
var serializer = YamlObjectSerializer.NewReader(mapping);
ExposeData(serializer);
}
public Seed Clone()
{
var newSeed = new Seed()
{
ID = ID,
Name = Name,
SeedName = SeedName,
SeedNoun = SeedNoun,
RoundStart = RoundStart,
Mysterious = Mysterious,
ProductPrototypes = new List<string>(ProductPrototypes),
Chemicals = new Dictionary<string, SeedChemQuantity>(Chemicals),
ConsumeGasses = new Dictionary<Gas, float>(ConsumeGasses),
ExudeGasses = new Dictionary<Gas, float>(ExudeGasses),
NutrientConsumption = NutrientConsumption,
WaterConsumption = WaterConsumption,
IdealHeat = IdealHeat,
HeatTolerance = HeatTolerance,
IdealLight = IdealLight,
LightTolerance = LightTolerance,
ToxinsTolerance = ToxinsTolerance,
LowPressureTolerance = LowPressureTolerance,
HighPressureTolerance = HighPressureTolerance,
PestTolerance = PestTolerance,
WeedTolerance = WeedTolerance,
Endurance = Endurance,
Yield = Yield,
Lifespan = Lifespan,
Maturation = Maturation,
Production = Production,
GrowthStages = GrowthStages,
HarvestRepeat = HarvestRepeat,
Potency = Potency,
PlantRsi = PlantRsi,
PlantIconState = PlantIconState,
Bioluminescent = Bioluminescent,
BioluminescentColor = BioluminescentColor,
SplatPrototype = SplatPrototype,
};
return newSeed;
}
public IEntity SpawnSeedPacket(EntityCoordinates transformCoordinates, IEntityManager entityManager = null)
{
entityManager ??= IoCManager.Resolve<IEntityManager>();
var seed = entityManager.SpawnEntity(SeedPrototype, transformCoordinates);
var seedComp = seed.EnsureComponent<SeedComponent>();
seedComp.Seed = this;
if (seed.TryGetComponent(out SpriteComponent sprite))
{
// Seed state will always be seed. Blame the spriter if that's not the case!
sprite.LayerSetSprite(0, new SpriteSpecifier.Rsi(PlantRsi, "seed"));
}
seed.Name = Loc.GetString($"packet of {SeedName} {SeedNoun}");
return seed;
}
private void AddToDatabase()
{
var plantSystem = EntitySystem.Get<PlantSystem>();
if (plantSystem.AddSeedToDatabase(this))
{
Name = Uid.ToString();
}
}
public IEnumerable<IEntity> AutoHarvest(EntityCoordinates position, int yieldMod = 1)
{
if (position.IsValid(IoCManager.Resolve<IEntityManager>()) && ProductPrototypes != null &&
ProductPrototypes.Count > 0)
return GenerateProduct(position, yieldMod);
return Enumerable.Empty<IEntity>();
}
public IEnumerable<IEntity> Harvest(IEntity user, int yieldMod = 1)
{
AddToDatabase();
if (user == null)
return Enumerable.Empty<IEntity>();
if (ProductPrototypes == null || ProductPrototypes.Count == 0 || Yield <= 0)
{
user.PopupMessageCursor(Loc.GetString("You fail to harvest anything useful."));
return Enumerable.Empty<IEntity>();
}
user.PopupMessageCursor(Loc.GetString($"You harvest from the {DisplayName}"));
return GenerateProduct(user.Transform.Coordinates, yieldMod);
}
public IEnumerable<IEntity> GenerateProduct(EntityCoordinates position, int yieldMod = 1)
{
var totalYield = 0;
if (Yield > -1)
{
if (yieldMod < 0)
{
yieldMod = 1;
totalYield = Yield;
}
else
{
totalYield = Yield * yieldMod;
}
totalYield = Math.Max(1, totalYield);
}
var random = IoCManager.Resolve<IRobustRandom>();
var entityManager = IoCManager.Resolve<IEntityManager>();
var products = new List<IEntity>();
for (var i = 0; i < totalYield; i++)
{
var product = random.Pick(ProductPrototypes);
var entity = entityManager.SpawnEntity(product, position);
entity.RandomOffset(0.25f);
products.Add(entity);
var produce = entity.EnsureComponent<ProduceComponent>();
produce.Seed = this;
produce.Grown();
if (Mysterious)
{
entity.Name += "?";
entity.Description += Loc.GetString(" On second thought, something about this one looks strange.");
}
}
return products;
}
public Seed Diverge(bool modified)
{
return Clone();
}
public bool CheckHarvest(IEntity user, IEntity held = null)
{
return (!Ligneous || (Ligneous && held != null && held.HasComponent<BotanySharpComponent>()));
}
}
}