21 lines
555 B
C#
21 lines
555 B
C#
using Content.Shared.Movement.Systems;
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namespace Content.Shared.Zombies;
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public abstract class SharedZombieSystem : EntitySystem
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{
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/// <inheritdoc/>
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<ZombieComponent, RefreshMovementSpeedModifiersEvent>(OnRefreshSpeed);
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}
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private void OnRefreshSpeed(EntityUid uid, ZombieComponent component, RefreshMovementSpeedModifiersEvent args)
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{
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var mod = component.ZombieMovementSpeedDebuff;
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args.ModifySpeed(mod, mod);
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}
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}
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