Files
tbd-station-14/Content.Shared/Dragon/SharedDragonRiftComponent.cs

20 lines
401 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Dragon;
[NetworkedComponent]
public abstract partial class SharedDragonRiftComponent : Component
{
[DataField("state")]
public DragonRiftState State = DragonRiftState.Charging;
}
[Serializable, NetSerializable]
public enum DragonRiftState : byte
{
Charging,
AlmostFinished,
Finished,
}