Files
tbd-station-14/Content.Server/Explosion/EntitySystems/TriggerSystem.OnUse.cs
Aexxie 467e983ba9 Move grenade components to shared (#22691)
* Moves FlashComponent.cs, FlashOnTriggerComponent.cs, and SmokeOnTriggerComponent.cs to Shared

* Moves ExplodeOnTriggerComponent.cs, OnUseTimerTriggerComponent.cs, ActiveTimerTriggerComponent.cs, and SmokeOnTriggerComponent.cs to Shared

* Delete .run/Content Server+Client.run.xml

HOW DID THIS GET IN HERE ITS NOT AHHHH

* Update Content.Client/Explosion/SmokeOnTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/ActiveTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/Components/OnUseTimerTriggerComponent.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/EntitySystems/SharedTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update Content.Shared/Explosion/EntitySystems/SharedSmokeOnTriggerSystem.cs

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Update ExplodeOnTriggerComponent.cs

* Revert "Delete .run/Content Server+Client.run.xml"

This reverts commit 29ee05f57de60eab5c92158d8eba5e3acba483c2.

* Fix?

* cannot figure out how to get this to go back please forgive

* Fixes a network issue

* leftovers

* Fixes

---------

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-02-02 00:29:01 +11:00

187 lines
6.3 KiB
C#

using Content.Server.Explosion.Components;
using Content.Server.Sticky.Events;
using Content.Shared.Examine;
using Content.Shared.Explosion.Components;
using Content.Shared.Interaction.Events;
using Content.Shared.Popups;
using Content.Shared.Verbs;
namespace Content.Server.Explosion.EntitySystems;
public sealed partial class TriggerSystem
{
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
private void InitializeOnUse()
{
SubscribeLocalEvent<OnUseTimerTriggerComponent, UseInHandEvent>(OnTimerUse);
SubscribeLocalEvent<OnUseTimerTriggerComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<OnUseTimerTriggerComponent, GetVerbsEvent<AlternativeVerb>>(OnGetAltVerbs);
SubscribeLocalEvent<OnUseTimerTriggerComponent, EntityStuckEvent>(OnStuck);
SubscribeLocalEvent<RandomTimerTriggerComponent, MapInitEvent>(OnRandomTimerTriggerMapInit);
}
private void OnStuck(EntityUid uid, OnUseTimerTriggerComponent component, EntityStuckEvent args)
{
if (!component.StartOnStick)
return;
HandleTimerTrigger(
uid,
args.User,
component.Delay,
component.BeepInterval,
component.InitialBeepDelay,
component.BeepSound);
}
private void OnExamined(EntityUid uid, OnUseTimerTriggerComponent component, ExaminedEvent args)
{
if (args.IsInDetailsRange && component.Examinable)
args.PushText(Loc.GetString("examine-trigger-timer", ("time", component.Delay)));
}
/// <summary>
/// Add an alt-click interaction that cycles through delays.
/// </summary>
private void OnGetAltVerbs(EntityUid uid, OnUseTimerTriggerComponent component, GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanInteract || !args.CanAccess || args.Hands == null)
return;
if (component.UseVerbInstead)
{
args.Verbs.Add(new AlternativeVerb()
{
Text = Loc.GetString("verb-start-detonation"),
Act = () => HandleTimerTrigger(
uid,
args.User,
component.Delay,
component.BeepInterval,
component.InitialBeepDelay,
component.BeepSound
),
Priority = 2
});
}
if (component.AllowToggleStartOnStick)
{
args.Verbs.Add(new AlternativeVerb()
{
Text = Loc.GetString("verb-toggle-start-on-stick"),
Act = () => ToggleStartOnStick(uid, args.User, component)
});
}
if (component.DelayOptions == null || component.DelayOptions.Count == 1)
return;
args.Verbs.Add(new AlternativeVerb()
{
Category = TimerOptions,
Text = Loc.GetString("verb-trigger-timer-cycle"),
Act = () => CycleDelay(component, args.User),
Priority = 1
});
foreach (var option in component.DelayOptions)
{
if (MathHelper.CloseTo(option, component.Delay))
{
args.Verbs.Add(new AlternativeVerb()
{
Category = TimerOptions,
Text = Loc.GetString("verb-trigger-timer-set-current", ("time", option)),
Disabled = true,
Priority = (int) (-100 * option)
});
continue;
}
args.Verbs.Add(new AlternativeVerb()
{
Category = TimerOptions,
Text = Loc.GetString("verb-trigger-timer-set", ("time", option)),
Priority = (int) (-100 * option),
Act = () =>
{
component.Delay = option;
_popupSystem.PopupEntity(Loc.GetString("popup-trigger-timer-set", ("time", option)), args.User, args.User);
},
});
}
}
private void OnRandomTimerTriggerMapInit(Entity<RandomTimerTriggerComponent> ent, ref MapInitEvent args)
{
var (_, comp) = ent;
if (!TryComp<OnUseTimerTriggerComponent>(ent, out var timerTriggerComp))
return;
timerTriggerComp.Delay = _random.NextFloat(comp.Min, comp.Max);
}
private void CycleDelay(OnUseTimerTriggerComponent component, EntityUid user)
{
if (component.DelayOptions == null || component.DelayOptions.Count == 1)
return;
// This is somewhat inefficient, but its good enough. This is run rarely, and the lists should be short.
component.DelayOptions.Sort();
if (component.DelayOptions[^1] <= component.Delay)
{
component.Delay = component.DelayOptions[0];
_popupSystem.PopupEntity(Loc.GetString("popup-trigger-timer-set", ("time", component.Delay)), user, user);
return;
}
foreach (var option in component.DelayOptions)
{
if (option > component.Delay)
{
component.Delay = option;
_popupSystem.PopupEntity(Loc.GetString("popup-trigger-timer-set", ("time", option)), user, user);
return;
}
}
}
private void ToggleStartOnStick(EntityUid grenade, EntityUid user, OnUseTimerTriggerComponent comp)
{
if (comp.StartOnStick)
{
comp.StartOnStick = false;
_popupSystem.PopupEntity(Loc.GetString("popup-start-on-stick-off"), grenade, user);
}
else
{
comp.StartOnStick = true;
_popupSystem.PopupEntity(Loc.GetString("popup-start-on-stick-on"), grenade, user);
}
}
private void OnTimerUse(EntityUid uid, OnUseTimerTriggerComponent component, UseInHandEvent args)
{
if (args.Handled || HasComp<AutomatedTimerComponent>(uid) || component.UseVerbInstead)
return;
HandleTimerTrigger(
uid,
args.User,
component.Delay,
component.BeepInterval,
component.InitialBeepDelay,
component.BeepSound);
args.Handled = true;
}
public static VerbCategory TimerOptions = new("verb-categories-timer", "/Textures/Interface/VerbIcons/clock.svg.192dpi.png");
}