Files
tbd-station-14/Content.Client/Crayon/UI/CrayonBoundUserInterface.cs
2022-08-06 16:48:21 +10:00

60 lines
1.6 KiB
C#

using System.Linq;
using Content.Shared.Crayon;
using Content.Shared.Decals;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.Client.Crayon.UI
{
public sealed class CrayonBoundUserInterface : BoundUserInterface
{
public CrayonBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
private CrayonWindow? _menu;
protected override void Open()
{
base.Open();
_menu = new CrayonWindow(this);
_menu.OnClose += Close;
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
var crayonDecals = prototypeManager.EnumeratePrototypes<DecalPrototype>().Where(x => x.Tags.Contains("crayon"));
_menu.Populate(crayonDecals);
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu?.UpdateState((CrayonBoundUserInterfaceState) state);
}
public void Select(string state)
{
SendMessage(new CrayonSelectMessage(state));
}
public void SelectColor(Color color)
{
SendMessage(new CrayonColorMessage(color));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_menu?.Close();
_menu = null;
}
}
}
}