Files
tbd-station-14/Content.Server/ServerContentIoC.cs
Julian Giebel 45b610f933 Disposal mailing (#2194)
* Implement device networking

* Implement device configuration menu

* Fix device network

* Implement disposal mailing unit

* Implement base network connection
Implement wired and wireless network connection
Implement device network metadata

* Fix dereference null error

* Fix wired network null checks

* Change BaseNetworks enum to NetworkUtils class
Add PingResponse function to NetworkUtils
Change device network file structure

* Add doc comments

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Add tag validation to disposal mailing unit

* Add tag validation to the mailing unit component

* Address reviews
Change WiredNetwork can connect check
Change device networking string literals to constants

* Address reviews
Revert changes to PowerProvider and PowerReceiver
Add new NodeGroup
WELP

* Fix recursive access to Owner property

* Integrate suggested changes

* Fix TryGetWireNet acting on NullPowerProvider
Fix network connections not checking if their owner has been deleted

* Close device network connection when the owning entity got deleted
Fix mailing unit not closing the device network connection on remove

* Remove GetWireNet from NullPowerProvider

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-10-30 01:16:26 +01:00

52 lines
2.3 KiB
C#

using Content.Server.AI.Utility.Considerations;
using Content.Server.AI.WorldState;
using Content.Server.Cargo;
using Content.Server.Chat;
using Content.Server.Database;
using Content.Server.GameObjects.Components.Mobs.Speech;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
using Content.Server.GameObjects.EntitySystems.DeviceNetwork;
using Content.Server.GameTicking;
using Content.Server.Interfaces;
using Content.Server.Interfaces.Chat;
using Content.Server.Interfaces.GameTicking;
using Content.Server.Interfaces.PDA;
using Content.Server.PDA;
using Content.Server.Preferences;
using Content.Server.Sandbox;
using Content.Server.Utility;
using Content.Shared.Interfaces;
using Content.Shared.Kitchen;
using Robust.Shared.IoC;
namespace Content.Server
{
internal static class ServerContentIoC
{
public static void Register()
{
IoCManager.Register<ISharedNotifyManager, ServerNotifyManager>();
IoCManager.Register<IServerNotifyManager, ServerNotifyManager>();
IoCManager.Register<IGameTicker, GameTicker>();
IoCManager.Register<IChatManager, ChatManager>();
IoCManager.Register<IMoMMILink, MoMMILink>();
IoCManager.Register<ISandboxManager, SandboxManager>();
IoCManager.Register<ICargoOrderDataManager, CargoOrderDataManager>();
IoCManager.Register<IModuleManager, ServerModuleManager>();
IoCManager.Register<IServerPreferencesManager, ServerPreferencesManager>();
IoCManager.Register<IServerDbManager, ServerDbManager>();
IoCManager.Register<RecipeManager, RecipeManager>();
IoCManager.Register<IPDAUplinkManager,PDAUplinkManager>();
IoCManager.Register<INodeGroupFactory, NodeGroupFactory>();
IoCManager.Register<INodeGroupManager, NodeGroupManager>();
IoCManager.Register<IPowerNetManager, PowerNetManager>();
IoCManager.Register<BlackboardManager, BlackboardManager>();
IoCManager.Register<ConsiderationsManager, ConsiderationsManager>();
IoCManager.Register<IAccentManager, AccentManager>();
IoCManager.Register<IConnectionManager, ConnectionManager>();
IoCManager.Register<IDeviceNetwork, DeviceNetwork>();
}
}
}