Files
tbd-station-14/Content.Server/Body/Components/RespiratorSystem.cs
mirrorcult 457e8c64ee Convert StomachBehavior to a component/system + rejig body namespaces (#5249)
* Convert StomachBehavior to a component/system + rejig body namespaces

* test

* slightly more namespace changes

* remove

* Hello?????

* fuck you github test runner

* reviews

* oobsy!
2021-11-11 16:10:57 -07:00

20 lines
471 B
C#

using JetBrains.Annotations;
using Robust.Shared.GameObjects;
namespace Content.Server.Body.Components
{
[UsedImplicitly]
public class RespiratorSystem : EntitySystem
{
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var respirator in EntityManager.EntityQuery<RespiratorComponent>(false))
{
respirator.Update(frameTime);
}
}
}
}