Files
tbd-station-14/Content.Server/Body/Components/InternalsComponent.cs
mirrorcult 457e8c64ee Convert StomachBehavior to a component/system + rejig body namespaces (#5249)
* Convert StomachBehavior to a component/system + rejig body namespaces

* test

* slightly more namespace changes

* remove

* Hello?????

* fuck you github test runner

* reviews

* oobsy!
2021-11-11 16:10:57 -07:00

72 lines
2.1 KiB
C#

using Content.Server.Atmos.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.Body.Components
{
[RegisterComponent]
public class InternalsComponent : Component
{
public override string Name => "Internals";
[ViewVariables] public IEntity? GasTankEntity { get; set; }
[ViewVariables] public IEntity? BreathToolEntity { get; set; }
public void DisconnectBreathTool()
{
var old = BreathToolEntity;
BreathToolEntity = null;
if (old != null && old.TryGetComponent(out BreathToolComponent? breathTool) )
{
breathTool.DisconnectInternals();
DisconnectTank();
}
}
public void ConnectBreathTool(IEntity toolEntity)
{
if (BreathToolEntity != null && BreathToolEntity.TryGetComponent(out BreathToolComponent? tool))
{
tool.DisconnectInternals();
}
BreathToolEntity = toolEntity;
}
public void DisconnectTank()
{
if (GasTankEntity != null && GasTankEntity.TryGetComponent(out GasTankComponent? tank))
{
tank.DisconnectFromInternals(Owner);
}
GasTankEntity = null;
}
public bool TryConnectTank(IEntity tankEntity)
{
if (BreathToolEntity == null)
return false;
if (GasTankEntity != null && GasTankEntity.TryGetComponent(out GasTankComponent? tank))
{
tank.DisconnectFromInternals(Owner);
}
GasTankEntity = tankEntity;
return true;
}
public bool AreInternalsWorking()
{
return BreathToolEntity != null &&
GasTankEntity != null &&
BreathToolEntity.TryGetComponent(out BreathToolComponent? breathTool) &&
breathTool.IsFunctional &&
GasTankEntity.TryGetComponent(out GasTankComponent? gasTank) &&
gasTank.Air != null;
}
}
}