* Convert StomachBehavior to a component/system + rejig body namespaces * test * slightly more namespace changes * remove * Hello????? * fuck you github test runner * reviews * oobsy!
12 lines
278 B
C#
12 lines
278 B
C#
using Content.Shared.Body.Components;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Body.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedMechanismComponent))]
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public class MechanismComponent : SharedMechanismComponent
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{
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}
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}
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