181 lines
5.3 KiB
C#
181 lines
5.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.ActionBlocker;
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using Content.Shared.DragDrop;
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using Content.Shared.Interaction.Events;
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using Content.Shared.Placeable;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Storage
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{
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[NetworkedComponent()]
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public abstract class SharedStorageComponent : Component, IDraggable
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{
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[Dependency] private readonly IEntityManager _entMan = default!;
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public abstract IReadOnlyList<EntityUid>? StoredEntities { get; }
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/// <summary>
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/// Removes from the storage container and updates the stored value
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/// </summary>
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/// <param name="entity">The entity to remove</param>
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/// <returns>True if no longer in storage, false otherwise</returns>
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public abstract bool Remove(EntityUid entity);
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bool IDraggable.CanDrop(CanDropEvent args)
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{
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return _entMan.TryGetComponent(args.Target, out PlaceableSurfaceComponent? placeable) &&
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placeable.IsPlaceable;
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}
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bool IDraggable.Drop(DragDropEvent eventArgs)
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{
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if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User, eventArgs.Target))
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{
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return false;
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}
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var storedEntities = StoredEntities?.ToArray();
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if (storedEntities == null)
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{
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return false;
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}
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// empty everything out
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foreach (var storedEntity in storedEntities)
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{
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if (Remove(storedEntity))
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{
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_entMan.GetComponent<TransformComponent>(storedEntity).WorldPosition = eventArgs.DropLocation.Position;
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}
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}
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return true;
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}
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}
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[Serializable, NetSerializable]
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public sealed class StorageComponentState : ComponentState
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{
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public readonly EntityUid[] StoredEntities;
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public StorageComponentState(EntityUid[] storedEntities)
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{
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StoredEntities = storedEntities;
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}
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}
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/// <summary>
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/// Updates the client component about what entities this storage is holding
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class StorageHeldItemsEvent : EntityEventArgs
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{
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public readonly EntityUid Storage;
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public readonly int StorageSizeMax;
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public readonly int StorageSizeUsed;
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public readonly EntityUid[] StoredEntities;
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public StorageHeldItemsEvent(EntityUid storage, int storageSizeMax, int storageSizeUsed, EntityUid[] storedEntities)
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{
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Storage = storage;
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StorageSizeMax = storageSizeMax;
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StorageSizeUsed = storageSizeUsed;
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StoredEntities = storedEntities;
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}
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}
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/// <summary>
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/// Network event for adding an entity to the storage entity.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class InsertEntityEvent : EntityEventArgs
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{
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public readonly EntityUid Storage;
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public InsertEntityEvent(EntityUid storage)
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{
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Storage = storage;
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}
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}
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/// <summary>
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/// Network event for displaying an animation of entities flying into a storage entity
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class AnimateInsertingEntitiesEvent : EntityEventArgs
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{
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public readonly EntityUid Storage;
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public readonly List<EntityUid> StoredEntities;
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public readonly List<EntityCoordinates> EntityPositions;
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public AnimateInsertingEntitiesEvent(EntityUid storage, List<EntityUid> storedEntities, List<EntityCoordinates> entityPositions)
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{
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Storage = storage;
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StoredEntities = storedEntities;
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EntityPositions = entityPositions;
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}
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}
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/// <summary>
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/// Network event for removing a contained entity from the storage entity
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class RemoveEntityEvent : EntityEventArgs
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{
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public EntityUid Storage;
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public EntityUid EntityUid;
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public RemoveEntityEvent(EntityUid storage, EntityUid entityUid)
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{
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Storage = storage;
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EntityUid = entityUid;
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}
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}
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/// <summary>
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/// Network event for opening the storage UI
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class OpenStorageUIEvent : EntityEventArgs
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{
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public readonly EntityUid Storage;
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public OpenStorageUIEvent(EntityUid storage)
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{
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Storage = storage;
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}
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}
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/// <summary>
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/// Network event for closing the storage UI.
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/// E.g when the player moves too far away from the container.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class CloseStorageUIEvent : EntityEventArgs
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{
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public readonly EntityUid Storage;
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public CloseStorageUIEvent(EntityUid storage)
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{
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Storage = storage;
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}
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}
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[NetSerializable]
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[Serializable]
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public enum StorageVisuals
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{
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Open,
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CanWeld,
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Welded,
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CanLock,
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Locked
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}
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}
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