Files
tbd-station-14/Content.Shared/Storage/SharedStorageComponent.cs

181 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Content.Shared.ActionBlocker;
using Content.Shared.DragDrop;
using Content.Shared.Interaction.Events;
using Content.Shared.Placeable;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.Storage
{
[NetworkedComponent()]
public abstract class SharedStorageComponent : Component, IDraggable
{
[Dependency] private readonly IEntityManager _entMan = default!;
public abstract IReadOnlyList<EntityUid>? StoredEntities { get; }
/// <summary>
/// Removes from the storage container and updates the stored value
/// </summary>
/// <param name="entity">The entity to remove</param>
/// <returns>True if no longer in storage, false otherwise</returns>
public abstract bool Remove(EntityUid entity);
bool IDraggable.CanDrop(CanDropEvent args)
{
return _entMan.TryGetComponent(args.Target, out PlaceableSurfaceComponent? placeable) &&
placeable.IsPlaceable;
}
bool IDraggable.Drop(DragDropEvent eventArgs)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User, eventArgs.Target))
{
return false;
}
var storedEntities = StoredEntities?.ToArray();
if (storedEntities == null)
{
return false;
}
// empty everything out
foreach (var storedEntity in storedEntities)
{
if (Remove(storedEntity))
{
_entMan.GetComponent<TransformComponent>(storedEntity).WorldPosition = eventArgs.DropLocation.Position;
}
}
return true;
}
}
[Serializable, NetSerializable]
public sealed class StorageComponentState : ComponentState
{
public readonly EntityUid[] StoredEntities;
public StorageComponentState(EntityUid[] storedEntities)
{
StoredEntities = storedEntities;
}
}
/// <summary>
/// Updates the client component about what entities this storage is holding
/// </summary>
[Serializable, NetSerializable]
public sealed class StorageHeldItemsEvent : EntityEventArgs
{
public readonly EntityUid Storage;
public readonly int StorageSizeMax;
public readonly int StorageSizeUsed;
public readonly EntityUid[] StoredEntities;
public StorageHeldItemsEvent(EntityUid storage, int storageSizeMax, int storageSizeUsed, EntityUid[] storedEntities)
{
Storage = storage;
StorageSizeMax = storageSizeMax;
StorageSizeUsed = storageSizeUsed;
StoredEntities = storedEntities;
}
}
/// <summary>
/// Network event for adding an entity to the storage entity.
/// </summary>
[Serializable, NetSerializable]
public sealed class InsertEntityEvent : EntityEventArgs
{
public readonly EntityUid Storage;
public InsertEntityEvent(EntityUid storage)
{
Storage = storage;
}
}
/// <summary>
/// Network event for displaying an animation of entities flying into a storage entity
/// </summary>
[Serializable, NetSerializable]
public sealed class AnimateInsertingEntitiesEvent : EntityEventArgs
{
public readonly EntityUid Storage;
public readonly List<EntityUid> StoredEntities;
public readonly List<EntityCoordinates> EntityPositions;
public AnimateInsertingEntitiesEvent(EntityUid storage, List<EntityUid> storedEntities, List<EntityCoordinates> entityPositions)
{
Storage = storage;
StoredEntities = storedEntities;
EntityPositions = entityPositions;
}
}
/// <summary>
/// Network event for removing a contained entity from the storage entity
/// </summary>
[Serializable, NetSerializable]
public sealed class RemoveEntityEvent : EntityEventArgs
{
public EntityUid Storage;
public EntityUid EntityUid;
public RemoveEntityEvent(EntityUid storage, EntityUid entityUid)
{
Storage = storage;
EntityUid = entityUid;
}
}
/// <summary>
/// Network event for opening the storage UI
/// </summary>
[Serializable, NetSerializable]
public sealed class OpenStorageUIEvent : EntityEventArgs
{
public readonly EntityUid Storage;
public OpenStorageUIEvent(EntityUid storage)
{
Storage = storage;
}
}
/// <summary>
/// Network event for closing the storage UI.
/// E.g when the player moves too far away from the container.
/// </summary>
[Serializable, NetSerializable]
public sealed class CloseStorageUIEvent : EntityEventArgs
{
public readonly EntityUid Storage;
public CloseStorageUIEvent(EntityUid storage)
{
Storage = storage;
}
}
[NetSerializable]
[Serializable]
public enum StorageVisuals
{
Open,
CanWeld,
Welded,
CanLock,
Locked
}
}